Commit Graph

6 Commits

Author SHA1 Message Date
iProgramInCpp
1fdd94a43e Revert "* Improve the entity ID system, and add priority system. We should no longer have clashes."
This reverts commit 1b97875dd6.
2023-08-08 10:22:13 +03:00
iProgramInCpp
1b97875dd6 * Improve the entity ID system, and add priority system. We should no longer have clashes. 2023-08-07 23:05:30 +03:00
iProgramInCpp
6c1a54e3f0 * Bring back the cube shading, but with fixed lighting. 2023-08-07 12:21:32 +03:00
Brent
b77d42b04a Fixed rendering bugs & crashes (#36)
* Fixed rendering bugs & crashes
* Fixed shading of cubes (includes Steve & Camera head)
* Fixed crash from rendering of Air item in hand
* Fixed crash from right-clicking with Air item in-hand
* TripodCameraRenderer no longer uses Cube::renderHorrible

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Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
2023-08-07 12:02:35 +03:00
iProgramInCpp
bfdd5beb75 * Fix include paths. Now it builds properly. 2023-08-05 15:34:07 +03:00
riall
ebe5f127e6 migrate ALMOST everything from source tree into client 2023-08-05 05:00:55 -04:00