iProgramInCpp
af11c5281c
* Improve mouse grabbing.
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This fixes a bug where the mouse would be restricted to the window after the level is loaded even if the window isn't focused.
2023-08-01 11:08:56 +03:00
Kleadron
40e54c2be8
Add 0-1 clamp and remove useless operations
2023-07-31 17:41:13 -07:00
Kleadron
63cd6a32f2
Add volume attenuation to SoundSystem_windows
2023-07-31 17:41:13 -07:00
iProgramInCpp
65406ef97e
Fix sky rendering.
2023-07-31 22:25:58 +03:00
iProgramInCpp
47f9b45ac4
* Add support for an options file on Windows.
2023-07-31 18:28:10 +03:00
Parker Hawke
444bc4ae2e
Add enhancement to support scroll wheel for inventory
2023-07-31 10:20:16 -04:00
iProgramInCpp
d757217844
Merge pull request #4 from Vruk11/master
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Create screenshots folder if it doesn't exist
2023-07-31 15:54:35 +03:00
Vruk
cf6d27f123
Create screenshots folder if it doesn't exist
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When taking a screenshot the windows implementation will now check for a folder to save to and create it if it does not exist
g_pApp->field_D58 is now g_pApp->m_externalStorageDir
2023-07-31 05:50:26 -07:00
iProgramInCpp
ea16d96a4c
* Fix bad names in the PCM sound header. Audio now works well :)
2023-07-31 15:15:20 +03:00
f
311ab75ee4
Make windows soundsystem use GetHWND
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made invisible window before, was not needed
2023-07-31 12:58:45 +02:00
f
ace9069077
Add windows soundsystem
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Add Basic functionality to the playAt method only can play sounds in 2D.
2023-07-31 12:17:52 +02:00
iProgramInCpp
97dd5ff8e9
Move the Windows AppPlatform into its own folder.
2023-07-31 09:48:12 +03:00