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Merge pull request #82 into master
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@@ -971,6 +971,9 @@ float Minecraft::getBestScaleForThisScreenSize(int width, int height)
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}
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else
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{
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if (height > 1600)
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return 1.0f / 4.0f;
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if (height > 1000)
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return 1.0f / 3.0f;
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@@ -6,6 +6,8 @@
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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#include <cstddef>
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#include "TouchAreaModel.hpp"
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TouchAreaModel::~TouchAreaModel()
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@@ -15,4 +15,6 @@
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// Check the readme for a guide on how to extract game sounds from the
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// mcpe01_canada.apk file.
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// --------------------------------------------------------------------
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#ifndef MISSING_SOUND_DATA
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#include "../../sound_data/sounds.h"
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#endif
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@@ -23,6 +23,7 @@ void SoundEngine::init(Options* options)
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// TODO: Who's the genius who decided it'd be better to check a name string rather than an enum?
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m_pOptions = options;
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#ifndef MISSING_SOUND_DATA
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m_repository.add("step.cloth", SA_cloth1);
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m_repository.add("step.cloth", SA_cloth2);
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m_repository.add("step.cloth", SA_cloth3);
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@@ -56,6 +57,7 @@ void SoundEngine::init(Options* options)
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m_repository.add("random.splash", SA_splash);
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m_repository.add("random.explode", SA_explode);
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m_repository.add("random.click", SA_click);
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#endif
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}
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void SoundEngine::play(const std::string& name)
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