* Rename some fields in Level

This commit is contained in:
iProgramInCpp
2023-08-08 11:12:25 +03:00
parent 3447669f04
commit cc2dc9b648
20 changed files with 59 additions and 60 deletions

View File

@@ -341,8 +341,7 @@ void RandomLevelSource::buildSurfaces(int x, int z, TileID* tiles, Biome** biome
void RandomLevelSource::postProcess(ChunkSource* src, int x, int z)
{
//return;
m_pLevel->field_12 = true;
m_pLevel->m_bPostProcessing = true;
SandTile::instaFall = true;
int x16 = x * 16, z16 = z * 16;
@@ -549,7 +548,7 @@ void RandomLevelSource::postProcess(ChunkSource* src, int x, int z)
}
SandTile::instaFall = false;
m_pLevel->field_12 = false;
m_pLevel->m_bPostProcessing = false;
}
int RandomLevelSource::tick()