* Rename some fields in Level

This commit is contained in:
iProgramInCpp
2023-08-08 11:12:25 +03:00
parent 3447669f04
commit cc2dc9b648
20 changed files with 59 additions and 60 deletions

View File

@@ -19,7 +19,7 @@ ItemInstance* CameraItem::use(ItemInstance* inst, Level* level, Player* player)
{
#ifndef ORIGINAL_CODE
// prevent players from using this in multiplayer, to prevent a desync of entity IDs
if (level->field_11)
if (level->m_bIsMultiplayer)
return inst;
#endif