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* Rename some fields in Level
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@@ -664,14 +664,14 @@ void Entity::baseTick()
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field_C0 = 0;
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m_distanceFallen = 0;
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if (m_pLevel->field_11)
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if (m_pLevel->m_bIsMultiplayer)
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goto label_4;
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}
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else
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{
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field_D4 = false;
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if (m_pLevel->field_11)
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if (m_pLevel->m_bIsMultiplayer)
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{
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label_4:
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field_C0 = 0;
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