* Fix include paths. Now it builds properly.

This commit is contained in:
iProgramInCpp
2023-08-05 15:34:07 +03:00
parent 71e700a300
commit bfdd5beb75
144 changed files with 267 additions and 212 deletions

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@@ -8,7 +8,7 @@
#include "Entity.hpp"
#include "Player.hpp"
#include "Level.hpp"
#include "world/level/Level.hpp"
int Entity::entityCounter;
Random Entity::sharedRandom;

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@@ -7,7 +7,7 @@
********************************************************************/
#include "FallingTile.hpp"
#include "Level.hpp"
#include "world/level/Level.hpp"
FallingTile::FallingTile(Level* level) : Entity(level)
{

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@@ -7,7 +7,7 @@
********************************************************************/
#include "ItemEntity.hpp"
#include "Level.hpp"
#include "world/level/Level.hpp"
ItemEntity::ItemEntity(Level* level) : Entity(level)
#ifndef ORIGINAL_CODE

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@@ -8,9 +8,9 @@
#pragma once
#include "Player.hpp"
#include "User.hpp"
#include "KeyboardInput.hpp"
#include "world/entity/Player.hpp"
#include "client/player/input/KeyboardInput.hpp"
#include "client/player/input/User.hpp"
class Minecraft;

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@@ -7,7 +7,7 @@
********************************************************************/
#include "Mob.hpp"
#include "Level.hpp"
#include "world/level/Level.hpp"
Mob::Mob(Level* pLevel) : Entity(pLevel)
{

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@@ -7,7 +7,7 @@
********************************************************************/
#include "Player.hpp"
#include "Level.hpp"
#include "world/level/Level.hpp"
Player::Player(Level* pLevel) : Mob(pLevel)
{

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@@ -7,7 +7,7 @@
********************************************************************/
#include "PrimedTnt.hpp"
#include "Level.hpp"
#include "world/level/Level.hpp"
PrimedTnt::PrimedTnt(Level* level) : Entity(level)
{

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@@ -8,7 +8,7 @@
#include "TripodCamera.hpp"
#include "Player.hpp"
#include "Level.hpp"
#include "world/level/Level.hpp"
TripodCamera::TripodCamera(Level* level, Player* player, float x, float y, float z) : Mob(level)
{