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* Fix include paths. Now it builds properly.
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@@ -8,15 +8,15 @@
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#pragma once
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#include "client/common/Options.hpp"
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#include "client/common/Random.hpp"
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#include "SoundSystem.hpp"
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#include "SoundRepository.hpp"
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#include "Options.hpp"
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#include "Random.hpp"
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// Platform specific type for the sound system.
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#ifdef _WIN32
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#include "../../platforms/windows/SoundSystem_windows.hpp"
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#include "../../platforms/windows/SoundSystemWindows.hpp"
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#define SOUND_SYSTEM_TYPE SoundSystemWindows
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#else
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#define SOUND_SYSTEM_TYPE SoundSystem
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@@ -7,8 +7,8 @@
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********************************************************************/
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#include "SoundRepository.hpp"
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#include "Utils.hpp"
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#include "Mth.hpp"
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#include "client/common/Utils.hpp"
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#include "client/common/Mth.hpp"
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void SoundRepository::add(const std::string& name, SoundDesc& sd)
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{
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