* Fix include paths. Now it builds properly.

This commit is contained in:
iProgramInCpp
2023-08-05 15:34:07 +03:00
parent 71e700a300
commit bfdd5beb75
144 changed files with 267 additions and 212 deletions

View File

@@ -8,15 +8,15 @@
#pragma once
#include "client/common/Options.hpp"
#include "client/common/Random.hpp"
#include "SoundSystem.hpp"
#include "SoundRepository.hpp"
#include "Options.hpp"
#include "Random.hpp"
// Platform specific type for the sound system.
#ifdef _WIN32
#include "../../platforms/windows/SoundSystem_windows.hpp"
#include "../../platforms/windows/SoundSystemWindows.hpp"
#define SOUND_SYSTEM_TYPE SoundSystemWindows
#else
#define SOUND_SYSTEM_TYPE SoundSystem

View File

@@ -7,8 +7,8 @@
********************************************************************/
#include "SoundRepository.hpp"
#include "Utils.hpp"
#include "Mth.hpp"
#include "client/common/Utils.hpp"
#include "client/common/Mth.hpp"
void SoundRepository::add(const std::string& name, SoundDesc& sd)
{