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* Fix include paths. Now it builds properly.
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@@ -7,7 +7,7 @@
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********************************************************************/
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#include "IngameBlockSelectionScreen.hpp"
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#include "ItemRenderer.hpp"
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#include "client/renderer/entity/ItemRenderer.hpp"
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std::string g_sNotAvailableInDemoVersion = "Not available in the demo version";
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