mirror of
https://github.com/celisej567/mcpe.git
synced 2026-09-11 20:11:18 +03:00
* Add FireTexture.
This commit is contained in:
@@ -14,10 +14,10 @@ WaterTexture::WaterTexture() : DynamicTexture(Tile::water->m_TextureFrame)
|
||||
field_40C = 0;
|
||||
field_410 = 0;
|
||||
|
||||
m_data1 = new float[0x400];
|
||||
m_data2 = new float[0x400];
|
||||
m_data3 = new float[0x400];
|
||||
m_data4 = new float[0x400];
|
||||
m_data1 = new float[256];
|
||||
m_data2 = new float[256];
|
||||
m_data3 = new float[256];
|
||||
m_data4 = new float[256];
|
||||
|
||||
for (int i = 0; i < 256; i++)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user