* Add FireTexture.

This commit is contained in:
iProgramInCpp
2023-08-09 12:41:27 +03:00
parent 476d519eee
commit a2a33e7988
8 changed files with 113 additions and 16 deletions

View File

@@ -15,10 +15,10 @@ WaterSideTexture::WaterSideTexture() : DynamicTexture(Tile::water->m_TextureFram
field_410 = 0;
field_414 = 0;
m_data1 = new float[0x400];
m_data2 = new float[0x400];
m_data3 = new float[0x400];
m_data4 = new float[0x400];
m_data1 = new float[256];
m_data2 = new float[256];
m_data3 = new float[256];
m_data4 = new float[256];
m_textureSize = 2;
for (int i = 0; i < 256; i++)