mirror of
https://github.com/celisej567/mcpe.git
synced 2026-09-11 20:11:18 +03:00
* Add FireTexture.
This commit is contained in:
@@ -15,10 +15,10 @@ WaterSideTexture::WaterSideTexture() : DynamicTexture(Tile::water->m_TextureFram
|
||||
field_410 = 0;
|
||||
field_414 = 0;
|
||||
|
||||
m_data1 = new float[0x400];
|
||||
m_data2 = new float[0x400];
|
||||
m_data3 = new float[0x400];
|
||||
m_data4 = new float[0x400];
|
||||
m_data1 = new float[256];
|
||||
m_data2 = new float[256];
|
||||
m_data3 = new float[256];
|
||||
m_data4 = new float[256];
|
||||
m_textureSize = 2;
|
||||
|
||||
for (int i = 0; i < 256; i++)
|
||||
|
||||
Reference in New Issue
Block a user