C++03 Support & Partial Xbox 360 Support (#37)

* WIP C++03 + Xbox 360 Support

* math.h & _USE_MATH_DEFINES on Level.hpp
Updated Xenon vcxproj file for new file structure.

* * Fix bad GUI scale setup.

* * Gui: Use ratios instead of hardcoded sub-1 floating point values, to make the mechanism more clear.

* Add Direct Connect Button and Screen (#30)

* Add Direct Connect Button and Screen

* Remove accidental extra build directories for wasm

* Add DirectConnectScreen.cpp to the CMake

* Use Hungarian coding style notation

* * Fix errors caused by #30

* * Improve the Chat Screen

* * Improve the DirectConnectScreen, among other things.

* * Update the game title once again.

* * Add build-wasm.bat.

* * Add info about compiling for wasm

* * Fix send to specific GUID actually broadcasting to everyone

* * Add command manager.

* * Add writeable configuration.

* * Allow dynamic screen size change on windows

* * Allow the same thing on the emscripten version.

* WIP C++03 + Xbox 360 Support

* Fixed a possible merging issue that broke RakNet?

* Additional Xbox 360 compatability fixes

---------

Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
Co-authored-by: iProgramInCpp <iprogramincpp@gmail.com>
Co-authored-by: ts <124226059+uniformization@users.noreply.github.com>
This commit is contained in:
Brent
2023-08-07 07:48:52 -05:00
committed by GitHub
parent 6c1a54e3f0
commit a0f71c7b27
179 changed files with 4969 additions and 918 deletions

View File

@@ -20,10 +20,7 @@ class Minecraft;
class TextInputBox : public GuiComponent
{
public:
TextInputBox(int id, int x, int y);
TextInputBox(int id, int x, int y, int width, int height);
TextInputBox(int id, int x, int y, int width, int height, const std::string& placeholder);
TextInputBox(int id, int x, int y, int width, int height, const std::string& placeholder, const std::string& text);
TextInputBox(int id, int x, int y, int width = 200, int height = 12, const std::string& placeholder = "", const std::string& text = "");
void init(Font* pFont);
void setEnabled(bool bEnabled);
@@ -36,19 +33,19 @@ public:
bool clicked(int x, int y);
public:
int m_ID = 0;
int m_xPos = 0;
int m_yPos = 0;
int m_width = 0;
int m_height = 0;
int m_ID;
int m_xPos;
int m_yPos;
int m_width;
int m_height;
std::string m_placeholder;
std::string m_text;
bool m_bFocused = false;
bool m_bEnabled = true;
bool m_bCursorOn = true;
int m_insertHead = 0;
int m_lastFlashed = 0;
Font* m_pFont = nullptr;
bool m_bFocused;
bool m_bEnabled;
bool m_bCursorOn;
int m_insertHead;
int m_lastFlashed;
Font* m_pFont;
};
#endif