Files
mcpe/source/client/gui/components/TextInputBox.hpp
Brent a0f71c7b27 C++03 Support & Partial Xbox 360 Support (#37)
* WIP C++03 + Xbox 360 Support

* math.h & _USE_MATH_DEFINES on Level.hpp
Updated Xenon vcxproj file for new file structure.

* * Fix bad GUI scale setup.

* * Gui: Use ratios instead of hardcoded sub-1 floating point values, to make the mechanism more clear.

* Add Direct Connect Button and Screen (#30)

* Add Direct Connect Button and Screen

* Remove accidental extra build directories for wasm

* Add DirectConnectScreen.cpp to the CMake

* Use Hungarian coding style notation

* * Fix errors caused by #30

* * Improve the Chat Screen

* * Improve the DirectConnectScreen, among other things.

* * Update the game title once again.

* * Add build-wasm.bat.

* * Add info about compiling for wasm

* * Fix send to specific GUID actually broadcasting to everyone

* * Add command manager.

* * Add writeable configuration.

* * Allow dynamic screen size change on windows

* * Allow the same thing on the emscripten version.

* WIP C++03 + Xbox 360 Support

* Fixed a possible merging issue that broke RakNet?

* Additional Xbox 360 compatability fixes

---------

Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
Co-authored-by: iProgramInCpp <iprogramincpp@gmail.com>
Co-authored-by: ts <124226059+uniformization@users.noreply.github.com>
2023-08-07 15:48:52 +03:00

52 lines
1.1 KiB
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include "../GuiComponent.hpp"
#include "client/common/Utils.hpp"
class Minecraft;
// @NOTE: This is NOT original Mojang code.
#ifndef ORIGINAL_CODE
class TextInputBox : public GuiComponent
{
public:
TextInputBox(int id, int x, int y, int width = 200, int height = 12, const std::string& placeholder = "", const std::string& text = "");
void init(Font* pFont);
void setEnabled(bool bEnabled);
void keyPressed(Minecraft*, int key);
void charPressed(int chr);
void render();
void tick();
void setFocused(bool b);
void onClick(int x, int y);
bool clicked(int x, int y);
public:
int m_ID;
int m_xPos;
int m_yPos;
int m_width;
int m_height;
std::string m_placeholder;
std::string m_text;
bool m_bFocused;
bool m_bEnabled;
bool m_bCursorOn;
int m_insertHead;
int m_lastFlashed;
Font* m_pFont;
};
#endif