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@@ -23,6 +23,7 @@ void SoundEngine::init(Options* options)
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// TODO: Who's the genius who decided it'd be better to check a name string rather than an enum?
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m_pOptions = options;
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#ifndef MISSING_SOUND_DATA
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m_repository.add("step.cloth", SA_cloth1);
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m_repository.add("step.cloth", SA_cloth2);
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m_repository.add("step.cloth", SA_cloth3);
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@@ -56,6 +57,7 @@ void SoundEngine::init(Options* options)
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m_repository.add("random.splash", SA_splash);
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m_repository.add("random.explode", SA_explode);
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m_repository.add("random.click", SA_click);
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#endif
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}
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void SoundEngine::play(const std::string& name)
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