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Improve and fix crash in SoundSystemWindows
Add 3D Sound Listener, Fix crash when DirectSound fails to initialize. Add second argument to setListenerAngle. Implement setListenerAngle and setListenerPos in Minecraft.cpp (Is this a good place to put it?)
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@@ -16,7 +16,11 @@ class SoundSystem
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public:
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virtual bool isAvailable();
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virtual void setListenerPos(float x, float y, float z);
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virtual void setListenerAngle(float f);
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#ifndef ORIGINAL_CODE
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virtual void setListenerAngle(float yaw, float pitch);
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#else
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virtual void setListenerAngle(float yaw);
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#endif
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virtual void load(const std::string& sound);
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virtual void play(const std::string& sound);
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virtual void pause(const std::string& sound);
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