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Improve and fix crash in SoundSystemWindows
Add 3D Sound Listener, Fix crash when DirectSound fails to initialize. Add second argument to setListenerAngle. Implement setListenerAngle and setListenerPos in Minecraft.cpp (Is this a good place to put it?)
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@@ -17,9 +17,15 @@ void SoundSystem::setListenerPos(float x, float y, float z)
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{
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}
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void SoundSystem::setListenerAngle(float f)
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#ifndef ORIGINAL_CODE
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void SoundSystem::setListenerAngle(float yaw, float pitch)
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{
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}
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#else
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void SoundSystem::setListenerAngle(float yaw)
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{
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}
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#endif
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void SoundSystem::load(const std::string& sound)
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{
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