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Improve and fix crash in SoundSystemWindows
Add 3D Sound Listener, Fix crash when DirectSound fails to initialize. Add second argument to setListenerAngle. Implement setListenerAngle and setListenerPos in Minecraft.cpp (Is this a good place to put it?)
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@@ -527,6 +527,15 @@ void Minecraft::tick()
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{
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m_pTextures->tick();
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m_pParticleEngine->tick();
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#ifndef ORIGINAL_CODE
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if (m_pMobPersp)
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{
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m_pSoundEngine->m_soundSystem.setListenerPos(m_pMobPersp->m_pos.x, m_pMobPersp->m_pos.y, m_pMobPersp->m_pos.z);
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m_pSoundEngine->m_soundSystem.setListenerAngle(m_pMobPersp->m_yaw, m_pMobPersp->m_pitch);
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}
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#endif
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}
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if (field_D14)
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