* Add ModelPart from 0.2.0

This commit is contained in:
iProgramInCpp
2023-12-05 18:27:01 +02:00
parent bd6cd95b66
commit 8b3c01b092
16 changed files with 534 additions and 310 deletions

View File

@@ -30,7 +30,7 @@ void HumanoidMobRenderer::additionalRendering(Mob* mob, float f)
ItemInstance inst(itemID, 1, 0);
glPushMatrix();
m_pHumanoidModel->m_armL.translateTo(0.0625f);
m_pHumanoidModel->m_arm1.translateTo(0.0625f);
glTranslatef(-0.0625f, 0.4375f, 0.0625f);
if (itemID <= C_MAX_TILES && TileRenderer::canRender(Tile::tiles[itemID]->getRenderShape()))
{
@@ -69,5 +69,5 @@ void HumanoidMobRenderer::renderHand()
m_pHumanoidModel->field_4 = 0;
m_pHumanoidModel->setBrightness(m_pDispatcher->m_pMinecraft->m_pMobPersp->getBrightness(1.0f));
m_pHumanoidModel->setupAnim(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0625f);
m_pHumanoidModel->m_armL.render(0.0625f);
m_pHumanoidModel->m_arm1.render(0.0625f);
}