* Add ModelPart from 0.2.0

This commit is contained in:
iProgramInCpp
2023-12-05 18:27:01 +02:00
parent bd6cd95b66
commit 8b3c01b092
16 changed files with 534 additions and 310 deletions

View File

@@ -14,7 +14,6 @@ class HumanoidModel : public Model
{
public:
HumanoidModel(float a, float b);
void _logGraphics();
// @TODO - No xrefs: void render(HumanoidModel* a, float f);
void onGraphicsReset() override;
@@ -23,10 +22,11 @@ public:
void setBrightness(float) override;
public:
// @TODO: swap armL and armR.. Steve punches with the right hand.
Cube m_head, m_body, m_armL, m_armR, m_legL, m_legR;
bool field_10BC;
bool field_10BD;
bool field_10BE;
bool field_20 = false;
ModelPart m_head, m_body, m_arm1, m_arm2, m_leg1, m_leg2;
bool field_234;
bool field_235;
bool m_bSneaking;
bool field_237;
};