* Add ModelPart from 0.2.0

This commit is contained in:
iProgramInCpp
2023-12-05 18:27:01 +02:00
parent bd6cd95b66
commit 8b3c01b092
16 changed files with 534 additions and 310 deletions

View File

@@ -253,7 +253,9 @@
<ClInclude Include="$(MC_ROOT)\source\client\gui\screens\SelectWorldScreen.hpp" />
<ClInclude Include="$(MC_ROOT)\source\client\gui\screens\StartMenuScreen.hpp" />
<ClInclude Include="$(MC_ROOT)\source\client\model\Cube.hpp" />
<ClInclude Include="$(MC_ROOT)\source\client\model\ModelPart.hpp" />
<ClInclude Include="$(MC_ROOT)\source\client\model\HumanoidModel.hpp" />
<ClInclude Include="$(MC_ROOT)\source\client\model\QuadrupedModel.hpp" />
<ClInclude Include="$(MC_ROOT)\source\client\model\Model.hpp" />
<ClInclude Include="$(MC_ROOT)\source\client\model\PolygonQuad.hpp" />
<ClInclude Include="$(MC_ROOT)\source\client\network\ClientSideNetworkHandler.hpp" />
@@ -315,9 +317,9 @@
<ClInclude Include="$(MC_ROOT)\source\client\player\input\TouchInputHolder.hpp" />
<ClInclude Include="$(MC_ROOT)\source\client\player\input\TouchscreenInput_TestFps.hpp" />
<ClInclude Include="$(MC_ROOT)\source\client\player\input\UnifiedTurnBuild.hpp" />
<ClInclude Include="..\..\..\..\source\client\renderer\FoliageColor.hpp" />
<ClInclude Include="..\..\..\..\source\client\renderer\GrassColor.hpp" />
<ClInclude Include="..\..\..\..\source\client\gui\components\OptionList.hpp" />
<ClInclude Include="$(MC_ROOT)\source\client\renderer\FoliageColor.hpp" />
<ClInclude Include="$(MC_ROOT)\source\client\renderer\GrassColor.hpp" />
<ClInclude Include="$(MC_ROOT)\source\client\gui\components\OptionList.hpp" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="$(MC_ROOT)\source\client\app\App.cpp" />
@@ -351,7 +353,9 @@
<ClCompile Include="$(MC_ROOT)\source\client\gui\screens\SelectWorldScreen.cpp" />
<ClCompile Include="$(MC_ROOT)\source\client\gui\screens\StartMenuScreen.cpp" />
<ClCompile Include="$(MC_ROOT)\source\client\model\Cube.cpp" />
<ClCompile Include="$(MC_ROOT)\source\client\model\ModelPart.cpp" />
<ClCompile Include="$(MC_ROOT)\source\client\model\HumanoidModel.cpp" />
<ClCompile Include="$(MC_ROOT)\source\client\model\QuadrupedModel.cpp" />
<ClCompile Include="$(MC_ROOT)\source\client\model\Model.cpp" />
<ClCompile Include="$(MC_ROOT)\source\client\model\PolygonQuad.cpp" />
<ClCompile Include="$(MC_ROOT)\source\client\network\ClientSideNetworkHandler.cpp" />
@@ -413,9 +417,9 @@
<ClCompile Include="$(MC_ROOT)\source\client\player\input\TouchInputHolder.cpp" />
<ClCompile Include="$(MC_ROOT)\source\client\player\input\TouchscreenInput_TestFps.cpp" />
<ClCompile Include="$(MC_ROOT)\source\client\player\input\UnifiedTurnBuild.cpp" />
<ClCompile Include="..\..\..\..\source\client\renderer\FoliageColor.cpp" />
<ClCompile Include="..\..\..\..\source\client\renderer\GrassColor.cpp" />
<ClCompile Include="..\..\..\..\source\client\gui\components\OptionList.cpp" />
<ClCompile Include="$(MC_ROOT)\source\client\renderer\FoliageColor.cpp" />
<ClCompile Include="$(MC_ROOT)\source\client\renderer\GrassColor.cpp" />
<ClCompile Include="$(MC_ROOT)\source\client\gui\components\OptionList.cpp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Common\Common.vcxproj">

View File

@@ -365,14 +365,20 @@
<ClInclude Include="$(MC_ROOT)\source\client\player\input\TouchInputHolder.hpp">
<Filter>Header Files\Player\Input</Filter>
</ClInclude>
<ClInclude Include="..\..\..\..\source\client\renderer\FoliageColor.hpp">
<Filter>Header Files\Renderer</Filter>
<ClInclude Include="$(MC_ROOT)\source\client\renderer\FoliageColor.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\..\source\client\renderer\GrassColor.hpp">
<Filter>Header Files\Renderer</Filter>
<ClInclude Include="$(MC_ROOT)\source\client\renderer\GrassColor.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\..\source\client\gui\components\OptionList.hpp">
<Filter>Header Files\GUI\Components</Filter>
<ClInclude Include="$(MC_ROOT)\source\client\gui\components\OptionList.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(MC_ROOT)\source\client\model\ModelPart.hpp">
<Filter>Header Files\Model</Filter>
</ClInclude>
<ClInclude Include="$(MC_ROOT)\source\client\model\QuadrupedModel.hpp">
<Filter>Header Files\Model</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
@@ -655,14 +661,20 @@
<ClCompile Include="$(MC_ROOT)\source\client\player\input\TouchInputHolder.cpp">
<Filter>Source Files\Player\Input</Filter>
</ClCompile>
<ClCompile Include="..\..\..\..\source\client\renderer\GrassColor.cpp">
<Filter>Source Files\Renderer</Filter>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\FoliageColor.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\..\source\client\renderer\FoliageColor.cpp">
<Filter>Source Files\Renderer</Filter>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\GrassColor.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\..\source\client\gui\components\OptionList.cpp">
<Filter>Source Files\GUI\Components</Filter>
<ClCompile Include="$(MC_ROOT)\source\client\gui\components\OptionList.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\ModelPart.cpp">
<Filter>Source Files\Model</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\QuadrupedModel.cpp">
<Filter>Source Files\Model</Filter>
</ClCompile>
</ItemGroup>
</Project>