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Small Tweaks
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iProgramInCpp
parent
118d28910d
commit
7771bc20a7
@@ -51,14 +51,14 @@ static int TranslateSDLKeyCodeToVirtual(int sdlCode)
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#define TOUCH_IDS_SIZE (MAX_TOUCHES - 1) // ID 0 Is Reserved For The Mouse
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struct touch_id_data {
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bool active = false;
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int id;
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int device;
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int finger;
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};
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static touch_id_data touch_ids[TOUCH_IDS_SIZE];
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static char get_touch_id(int device, int finger) {
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int real_id = (device * 100) + finger;
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for (int i = 0; i < TOUCH_IDS_SIZE; i++) {
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touch_id_data &data = touch_ids[i];
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if (data.active && data.id == real_id) {
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if (data.active && data.device == device && data.finger == finger) {
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return i + 1;
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}
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}
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@@ -68,7 +68,8 @@ static char get_touch_id(int device, int finger) {
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touch_id_data &data = touch_ids[i];
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if (!data.active) {
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data.active = true;
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data.id = real_id;
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data.device = device;
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data.finger = finger;
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return i + 1;
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}
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}
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@@ -241,7 +242,6 @@ static void resize()
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}
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// Main Loop
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static bool is_first_window_resize = true;
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static EM_BOOL main_loop(double time, void *user_data)
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{
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// Handle Events
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@@ -295,12 +295,12 @@ void Screen::mouseReleased(int xPos, int yPos, int d)
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if (m_pClickedButton)
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{
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m_pClickedButton->released(xPos, yPos);
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if (m_pMinecraft->isTouchscreen())
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if (m_pMinecraft->isTouchscreen() && button->clicked(m_pMinecraft, xPos, yPos))
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{
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m_pMinecraft->m_pSoundEngine->play("random.click");
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buttonClicked(m_pClickedButton);
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}
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m_pClickedButton->released(xPos, yPos);
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m_pClickedButton = nullptr;
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}
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}
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