mirror of
https://github.com/celisej567/mcpe.git
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Move Windows projects into platforms folders (#65)
Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
This commit is contained in:
@@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.6.33723.286
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "minecraftcpp", "minecraftcpp.vcxproj", "{AD85F5F3-6AD0-4C11-BB1D-33ADB8EEB0B9}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "minecraftcpp", "projects/minecraftcpp.vcxproj", "{AD85F5F3-6AD0-4C11-BB1D-33ADB8EEB0B9}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@@ -1,7 +1,7 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "minecraftcpp_vs2010", "minecraftcpp_vs2010.vcxproj", "{AD85F5F3-6AD0-4C11-BB1D-33ADB8EEB0B9}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "minecraftcpp_vs2010", "projects/minecraftcpp_vs2010.vcxproj", "{AD85F5F3-6AD0-4C11-BB1D-33ADB8EEB0B9}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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16
platforms/windows/projects/CustomProperties.props
Normal file
16
platforms/windows/projects/CustomProperties.props
Normal file
@@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ImportGroup Label="PropertySheets" />
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<PropertyGroup Label="UserMacros">
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<MC_ROOT>$(ProjectDir)..\..\..\</MC_ROOT>
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</PropertyGroup>
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<PropertyGroup>
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<_PropertySheetDisplayName>CustomProperties</_PropertySheetDisplayName>
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</PropertyGroup>
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<ItemDefinitionGroup />
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<ItemGroup>
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<BuildMacro Include="MC_ROOT">
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<Value>$(MC_ROOT)</Value>
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</BuildMacro>
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</ItemGroup>
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</Project>
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960
platforms/windows/projects/minecraftcpp.vcxproj
Normal file
960
platforms/windows/projects/minecraftcpp.vcxproj
Normal file
@@ -0,0 +1,960 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="DebugAsan|Win32">
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<Configuration>DebugAsan</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="DebugAsan|x64">
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<Configuration>DebugAsan</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="$(MC_ROOT)\compat\AKeyCodes.hpp" />
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<ClInclude Include="$(MC_ROOT)\GameMods.hpp" />
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<ClInclude Include="$(MC_ROOT)\platforms\openal\SoundSystemAL.hpp" />
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<ClInclude Include="$(MC_ROOT)\platforms\PlatformDefinitions.hpp" />
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<ClInclude Include="$(MC_ROOT)\platforms\windows\AppPlatform_windows.hpp" />
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<ClInclude Include="$(MC_ROOT)\platforms\windows\SoundSystemWindows.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\App.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\AppPlatform.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\components\AvailableGamesList.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\components\Button.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\components\RolledSelectionList.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\components\ScrolledSelectionList.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\components\SmallButton.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\components\TextInputBox.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\components\WorldSelectionList.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\Gui.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\GuiComponent.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\Screen.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\screens\ChatScreen.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\screens\ConfirmScreen.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\screens\CreateWorldScreen.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\screens\DeathScreen.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\screens\DeleteWorldScreen.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\screens\DirectConnectScreen.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\screens\IngameBlockSelectionScreen.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\screens\InvalidLicenseScreen.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\screens\JoinGameScreen.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\screens\OptionsScreen.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\screens\PauseScreen.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\screens\ProgressScreen.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\screens\RenameMPLevelScreen.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\screens\SavingWorldScreen.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\screens\SelectWorldScreen.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\gui\screens\StartMenuScreen.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\model\Cube.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\model\HumanoidModel.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\model\Model.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\model\PolygonQuad.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\player\input\Controller.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\player\input\ControllerTurnInput.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\player\input\ITurnInput.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\player\input\Keyboard.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\player\input\KeyboardInput.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\player\input\Mouse.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\player\input\MouseTurnInput.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\player\input\User.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\renderer\Chunk.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\renderer\Culler.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\renderer\DynamicTexture.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\renderer\entity\EntityRenderDispatcher.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\renderer\entity\EntityRenderer.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\renderer\entity\FallingTileRenderer.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\renderer\entity\HumanoidMobRenderer.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\renderer\entity\ItemRenderer.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\renderer\entity\ItemSpriteRenderer.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\renderer\entity\MobRenderer.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\renderer\entity\TntRenderer.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\renderer\entity\TripodCameraRenderer.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\renderer\Font.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\client\renderer\Frustum.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\client\renderer\FrustumCuller.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\client\renderer\GameRenderer.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\client\renderer\ItemInHandRenderer.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\client\renderer\LevelRenderer.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\renderer\LightLayer.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\renderer\LightUpdate.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\client\renderer\PatchManager.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\client\renderer\RenderChunk.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\renderer\RenderList.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\renderer\Tesselator.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\client\renderer\Texture.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\client\renderer\Textures.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\client\renderer\TileRenderer.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\client\renderer\VertexPT.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\client\sound\SoundData.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\sound\SoundDefs.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\client\sound\SoundEngine.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\client\sound\SoundRepository.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\client\sound\SoundSystem.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\common\CThread.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\common\LongHack.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\common\Matrix.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\common\Mth.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\common\Options.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\common\Random.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\common\Timer.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\common\Util.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\common\Utils.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\Minecraft.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\network\ClientSideNetworkHandler.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\network\MinecraftPackets.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\network\NetEventCallback.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\network\Packet.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\network\PingedCompatibleServer.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\network\RakNetInstance.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\network\ServerSideNetworkHandler.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\NinecraftApp.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\world\entity\Entity.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\entity\FallingTile.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\world\entity\ItemEntity.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\world\entity\LocalPlayer.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\entity\Mob.hpp" />
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||||
<ClInclude Include="$(MC_ROOT)\source\world\entity\Player.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\entity\PrimedTnt.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\entity\TripodCamera.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\gamemode\CreativeMode.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\gamemode\GameMode.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\gamemode\SurvivalMode.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\item\CameraItem.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\item\DoorItem.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\item\Inventory.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\item\Item.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\item\ItemInstance.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\item\TileItem.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\item\TilePlanterItem.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\Dimension.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\Explosion.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\Level.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\levelgen\biome\Biome.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\levelgen\biome\BiomeSource.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\levelgen\chunk\ChunkCache.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\levelgen\chunk\ChunkSource.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\levelgen\chunk\LevelChunk.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\levelgen\chunk\PerformanceTestChunkSource.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\levelgen\chunk\RandomLevelSource.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\levelgen\chunk\TestChunkSource.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\levelgen\feature\Feature.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\levelgen\feature\LargeCaveFeature.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\levelgen\feature\LargeFeature.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\levelgen\synth\ImprovedNoise.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\levelgen\synth\PerlinNoise.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\levelgen\synth\Synth.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\LevelListener.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\Material.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\Region.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\storage\ChunkStorage.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\storage\ExternalFileLevelStorage.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\storage\ExternalFileLevelStorageSource.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\storage\LevelData.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\storage\LevelSource.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\storage\LevelStorage.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\storage\LevelStorageSource.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\storage\MemoryChunkStorage.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\storage\MemoryLevelStorage.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\storage\MemoryLevelStorageSource.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\storage\RegionFile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\level\TickNextTickData.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\particle\Particle.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\particle\ParticleEngine.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\phys\AABB.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\phys\HitResult.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\phys\Vec3.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\BookshelfTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\Bush.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\ClayTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\ClothTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\DirtTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\DoorTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\FarmTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\FireTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\GlassTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\GrassTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\GravelTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\HalfTransparentTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\IceTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\InvisibleTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\LadderTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\LeafTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\LiquidTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\LiquidTileDynamic.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\LiquidTileStatic.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\MetalTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\ObsidianTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\OreTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\RedStoneOreTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\ReedTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\SandStoneTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\SandTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\Sapling.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\SpongeTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\StairTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\StoneSlabTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\StoneTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\Tile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\TntTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\TopSnowTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\TorchTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\TransparentTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\TreeTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\source\world\tile\WireTile.hpp" />
|
||||
<ClInclude Include="$(MC_ROOT)\thirdparty\raknet\AutopatcherPatchContext.h" />
|
||||
<ClInclude Include="$(MC_ROOT)\thirdparty\raknet\AutopatcherRepositoryInterface.h" />
|
||||
<ClInclude Include="$(MC_ROOT)\thirdparty\raknet\Base64Encoder.h" />
|
||||
<ClInclude Include="$(MC_ROOT)\thirdparty\raknet\BitStream.h" />
|
||||
<ClInclude Include="$(MC_ROOT)\thirdparty\raknet\CCRakNetSlidingWindow.h" />
|
||||
<ClInclude Include="$(MC_ROOT)\thirdparty\raknet\CCRakNetUDT.h" />
|
||||
<ClInclude Include="$(MC_ROOT)\thirdparty\raknet\CheckSum.h" />
|
||||
<ClInclude Include="$(MC_ROOT)\thirdparty\raknet\CloudClient.h" />
|
||||
<ClInclude Include="$(MC_ROOT)\thirdparty\raknet\CloudCommon.h" />
|
||||
<ClInclude Include="$(MC_ROOT)\thirdparty\raknet\CloudServer.h" />
|
||||
<ClInclude Include="$(MC_ROOT)\thirdparty\raknet\CommandParserInterface.h" />
|
||||
<ClInclude Include="$(MC_ROOT)\thirdparty\raknet\ConnectionGraph2.h" />
|
||||
<ClInclude Include="$(MC_ROOT)\thirdparty\raknet\ConsoleServer.h" />
|
||||
<ClInclude Include="$(MC_ROOT)\thirdparty\raknet\DataCompressor.h" />
|
||||
<ClInclude Include="$(MC_ROOT)\thirdparty\raknet\DirectoryDeltaTransfer.h" />
|
||||
<ClInclude Include="$(MC_ROOT)\thirdparty\raknet\DR_SHA1.h" />
|
||||
<ClInclude Include="$(MC_ROOT)\thirdparty\raknet\DS_BinarySearchTree.h" />
|
||||
<ClInclude Include="$(MC_ROOT)\thirdparty\raknet\DS_BPlusTree.h" />
|
||||
<ClInclude Include="$(MC_ROOT)\thirdparty\raknet\DS_BytePool.h" />
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|
||||
<ClCompile Include="$(MC_ROOT)\source\world\tile\Tile.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\source\world\tile\TntTile.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\source\world\tile\TopSnowTile.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\source\world\tile\TorchTile.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\source\world\tile\TransparentTile.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\source\world\tile\TreeTile.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\source\world\tile\WireTile.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\Base64Encoder.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\BitStream.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\CCRakNetSlidingWindow.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\CCRakNetUDT.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\CheckSum.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\CloudClient.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\CloudCommon.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\CloudServer.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\CommandParserInterface.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\ConnectionGraph2.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\ConsoleServer.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\DataCompressor.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\DirectoryDeltaTransfer.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\DR_SHA1.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\DS_BytePool.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\DS_ByteQueue.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\DS_HuffmanEncodingTree.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\DS_Table.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\DynDNS.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\EmailSender.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\EpochTimeToString.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\FileList.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\FileListTransfer.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\FileOperations.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\FormatString.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\FullyConnectedMesh2.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\Getche.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\Gets.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\GetTime.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\gettimeofday.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\GridSectorizer.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\HTTPConnection.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\HTTPConnection2.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\IncrementalReadInterface.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\Itoa.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\LinuxStrings.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\LocklessTypes.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\LogCommandParser.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\MessageFilter.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\NatPunchthroughClient.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\NatPunchthroughServer.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\NatTypeDetectionClient.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\NatTypeDetectionCommon.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\NatTypeDetectionServer.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\NetworkIDManager.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\NetworkIDObject.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\PacketConsoleLogger.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\PacketFileLogger.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\PacketizedTCP.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\PacketLogger.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\PacketOutputWindowLogger.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\PluginInterface2.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\PS4Includes.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\Rackspace.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakMemoryOverride.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakNetCommandParser.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakNetSocket.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakNetSocket2.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakNetSocket2_360_720.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakNetSocket2_Berkley.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakNetSocket2_Berkley_NativeClient.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakNetSocket2_NativeClient.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakNetSocket2_PS3_PS4.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakNetSocket2_PS4.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakNetSocket2_Vita.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakNetSocket2_WindowsStore8.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakNetSocket2_Windows_Linux.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakNetSocket2_Windows_Linux_360.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakNetStatistics.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakNetTransport2.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakNetTypes.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakPeer.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakSleep.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakString.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakThread.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RakWString.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\Rand.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RandSync.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\ReadyEvent.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RelayPlugin.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\ReliabilityLayer.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\ReplicaManager3.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\Router2.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\RPC4Plugin.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\SecureHandshake.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\SendToThread.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\SignaledEvent.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\SimpleMutex.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\SocketLayer.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\StatisticsHistory.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\StringCompressor.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\StringTable.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\SuperFastHash.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\TableSerializer.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\TCPInterface.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\TeamBalancer.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\TeamManager.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\TelnetTransport.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\ThreadsafePacketLogger.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\TwoWayAuthentication.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\UDPForwarder.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\UDPProxyClient.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\UDPProxyCoordinator.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\UDPProxyServer.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\VariableDeltaSerializer.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\VariableListDeltaTracker.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\VariadicSQLParser.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\VitaIncludes.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\WSAStartupSingleton.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\raknet\_FindFirst.cpp" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\stb_image_impl.c" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\zlib\adler32.c" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\zlib\compress.c" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\zlib\crc32.c" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\zlib\deflate.c" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\zlib\gzclose.c" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\zlib\gzlib.c" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\zlib\gzread.c" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\zlib\gzwrite.c" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\zlib\infback.c" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\zlib\inffast.c" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\zlib\inflate.c" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\zlib\inftrees.c" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\zlib\trees.c" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\zlib\uncompr.c" />
|
||||
<ClCompile Include="$(MC_ROOT)\thirdparty\zlib\zutil.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="$(MC_ROOT)\thirdparty\raknet\CMakeLists.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="$(MC_ROOT)\thirdparty\raknet\LICENSE" />
|
||||
<None Include="$(MC_ROOT)\thirdparty\raknet\RakNet.vcproj" />
|
||||
<None Include="$(MC_ROOT)\thirdparty\raknet\RakNet_vc8.vcproj" />
|
||||
<None Include="$(MC_ROOT)\thirdparty\raknet\RakNet_vc9.vcproj" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
2221
platforms/windows/projects/minecraftcpp_vs2010.vcxproj.filters
Normal file
2221
platforms/windows/projects/minecraftcpp_vs2010.vcxproj.filters
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,7 +1,7 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Minecraft", "Minecraft.vcxproj", "{5871555D-341B-400D-B446-DF4868AAF7F6}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Minecraft", "projects/Minecraft.vcxproj", "{5871555D-341B-400D-B446-DF4868AAF7F6}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
16
platforms/xenon/projects/CustomProperties.props
Normal file
16
platforms/xenon/projects/CustomProperties.props
Normal file
@@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets" />
|
||||
<PropertyGroup Label="UserMacros">
|
||||
<MC_ROOT>$(ProjectDir)..\..\..\</MC_ROOT>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<_PropertySheetDisplayName>CustomProperties</_PropertySheetDisplayName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup />
|
||||
<ItemGroup>
|
||||
<BuildMacro Include="MC_ROOT">
|
||||
<Value>$(MC_ROOT)</Value>
|
||||
</BuildMacro>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
1028
platforms/xenon/projects/Minecraft.vcxproj
Normal file
1028
platforms/xenon/projects/Minecraft.vcxproj
Normal file
File diff suppressed because it is too large
Load Diff
2222
platforms/xenon/projects/Minecraft.vcxproj.filters
Normal file
2222
platforms/xenon/projects/Minecraft.vcxproj.filters
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,954 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="DebugAsan|Win32">
|
||||
<Configuration>DebugAsan</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="DebugAsan|x64">
|
||||
<Configuration>DebugAsan</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\compat\AKeyCodes.hpp" />
|
||||
<ClInclude Include="..\GameMods.hpp" />
|
||||
<ClInclude Include="..\platforms\openal\SoundSystemAL.hpp" />
|
||||
<ClInclude Include="..\platforms\PlatformDefinitions.hpp" />
|
||||
<ClInclude Include="..\platforms\windows\AppPlatform_windows.hpp" />
|
||||
<ClInclude Include="..\platforms\windows\SoundSystemWindows.hpp" />
|
||||
<ClInclude Include="..\source\App.hpp" />
|
||||
<ClInclude Include="..\source\AppPlatform.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\components\AvailableGamesList.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\components\Button.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\components\RolledSelectionList.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\components\ScrolledSelectionList.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\components\SmallButton.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\components\TextInputBox.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\components\WorldSelectionList.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\Gui.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\GuiComponent.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\Screen.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\screens\ChatScreen.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\screens\ConfirmScreen.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\screens\CreateWorldScreen.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\screens\DeathScreen.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\screens\DeleteWorldScreen.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\screens\DirectConnectScreen.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\screens\IngameBlockSelectionScreen.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\screens\InvalidLicenseScreen.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\screens\JoinGameScreen.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\screens\OptionsScreen.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\screens\PauseScreen.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\screens\ProgressScreen.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\screens\RenameMPLevelScreen.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\screens\SavingWorldScreen.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\screens\SelectWorldScreen.hpp" />
|
||||
<ClInclude Include="..\source\client\gui\screens\StartMenuScreen.hpp" />
|
||||
<ClInclude Include="..\source\client\model\Cube.hpp" />
|
||||
<ClInclude Include="..\source\client\model\HumanoidModel.hpp" />
|
||||
<ClInclude Include="..\source\client\model\Model.hpp" />
|
||||
<ClInclude Include="..\source\client\model\PolygonQuad.hpp" />
|
||||
<ClInclude Include="..\source\client\player\input\Controller.hpp" />
|
||||
<ClInclude Include="..\source\client\player\input\ControllerTurnInput.hpp" />
|
||||
<ClInclude Include="..\source\client\player\input\ITurnInput.hpp" />
|
||||
<ClInclude Include="..\source\client\player\input\Keyboard.hpp" />
|
||||
<ClInclude Include="..\source\client\player\input\KeyboardInput.hpp" />
|
||||
<ClInclude Include="..\source\client\player\input\Mouse.hpp" />
|
||||
<ClInclude Include="..\source\client\player\input\MouseTurnInput.hpp" />
|
||||
<ClInclude Include="..\source\client\player\input\User.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\Chunk.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\Culler.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\DynamicTexture.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\entity\EntityRenderDispatcher.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\entity\EntityRenderer.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\entity\FallingTileRenderer.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\entity\HumanoidMobRenderer.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\entity\ItemRenderer.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\entity\ItemSpriteRenderer.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\entity\MobRenderer.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\entity\TntRenderer.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\entity\TripodCameraRenderer.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\Font.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\Frustum.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\FrustumCuller.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\GameRenderer.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\ItemInHandRenderer.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\LevelRenderer.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\LightLayer.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\LightUpdate.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\PatchManager.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\RenderChunk.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\RenderList.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\Tesselator.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\Texture.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\Textures.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\TileRenderer.hpp" />
|
||||
<ClInclude Include="..\source\client\renderer\VertexPT.hpp" />
|
||||
<ClInclude Include="..\source\client\sound\SoundData.hpp" />
|
||||
<ClInclude Include="..\source\client\sound\SoundDefs.hpp" />
|
||||
<ClInclude Include="..\source\client\sound\SoundEngine.hpp" />
|
||||
<ClInclude Include="..\source\client\sound\SoundRepository.hpp" />
|
||||
<ClInclude Include="..\source\client\sound\SoundSystem.hpp" />
|
||||
<ClInclude Include="..\source\common\CThread.hpp" />
|
||||
<ClInclude Include="..\source\common\LongHack.hpp" />
|
||||
<ClInclude Include="..\source\common\Matrix.hpp" />
|
||||
<ClInclude Include="..\source\common\Mth.hpp" />
|
||||
<ClInclude Include="..\source\common\Options.hpp" />
|
||||
<ClInclude Include="..\source\common\Random.hpp" />
|
||||
<ClInclude Include="..\source\common\Timer.hpp" />
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||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user