mirror of
https://github.com/celisej567/mcpe.git
synced 2026-09-23 20:09:46 +03:00
* More work getting this shit to compile again
This commit is contained in:
@@ -7,7 +7,7 @@
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********************************************************************/
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#include "CThread.hpp"
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#include "Utils.hpp"
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#include "client/common/Utils.hpp"
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#ifdef _WIN32
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#include <Windows.h> // for Sleep()
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@@ -7,7 +7,7 @@
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********************************************************************/
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#include "PerlinNoise.hpp"
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#include "Utils.hpp"
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#include "client/common/Utils.hpp"
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PerlinNoise::PerlinNoise(int nOctaves)
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{
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@@ -7,7 +7,7 @@
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********************************************************************/
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#include "Random.hpp"
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#include "Utils.hpp"
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#include "client/common/Utils.hpp"
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/* Period parameters */
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#define N 624
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@@ -7,7 +7,7 @@
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********************************************************************/
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#include "Timer.hpp"
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#include "Utils.hpp"
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#include "client/common/Utils.hpp"
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#if !defined(_WIN32) && defined(USE_ACCURATE_TIMER)
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#error "Implement getAccurateTimeMs() for your platform!"
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@@ -8,7 +8,7 @@
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// note: not an official file name
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#include "Utils.hpp"
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#include "client/common/Utils.hpp"
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#ifdef _WIN32
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@@ -10,8 +10,8 @@
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#include "GuiComponent.hpp"
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#include "Minecraft.hpp"
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#include "Random.hpp"
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#include "Utils.hpp"
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#include "client/common/Random.hpp"
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#include "client/common/Utils.hpp"
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class Minecraft; // in case we're included from Minecraft.hpp
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@@ -8,8 +8,8 @@
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#pragma once
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#include "Tesselator.hpp"
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#include "Font.hpp"
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#include "client/renderer/Tesselator.hpp"
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#include "client/renderer/Font.hpp"
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class GuiComponent
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{
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@@ -8,10 +8,10 @@
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#pragma once
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#include "Mouse.hpp"
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#include "Keyboard.hpp"
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#include "Button.hpp"
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#include "TextInputBox.hpp"
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#include "client/player/input/Mouse.hpp"
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#include "client/player/input/Keyboard.hpp"
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#include "components/Button.hpp"
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#include "components/TextInputBox.hpp"
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class Button;
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@@ -9,7 +9,7 @@
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#pragma once
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#include "ScrolledSelectionList.hpp"
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#include "PingedCompatibleServer.hpp"
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#include "client/network/PingedCompatibleServer.hpp"
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class AvailableGamesList : public ScrolledSelectionList
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{
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@@ -8,7 +8,7 @@
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#pragma once
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#include "GuiComponent.hpp"
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#include "../GuiComponent.hpp"
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#include "Minecraft.hpp"
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class Screen;
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@@ -8,7 +8,7 @@
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#pragma once
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#include "GuiComponent.hpp"
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#include "../GuiComponent.hpp"
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#include "Minecraft.hpp"
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class RolledSelectionList : public GuiComponent
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@@ -8,7 +8,7 @@
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#pragma once
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#include "GuiComponent.hpp"
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#include "../GuiComponent.hpp"
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#include "Minecraft.hpp"
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class ScrolledSelectionList : public GuiComponent
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@@ -8,8 +8,8 @@
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#pragma once
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#include "Utils.hpp"
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#include "GuiComponent.hpp"
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#include "../GuiComponent.hpp"
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#include "client/common/Utils.hpp"
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class Minecraft;
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@@ -7,7 +7,7 @@
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********************************************************************/
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#include "WorldSelectionList.hpp"
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#include "Utils.hpp"
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#include "client/common/Utils.hpp"
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static float WorldSelectionList_Static1(float a, float b, float c, float d)
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{
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@@ -8,7 +8,7 @@
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#pragma once
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#include "Screen.hpp"
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#include "../Screen.hpp"
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class ChatScreen : public Screen
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{
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@@ -8,8 +8,8 @@
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#pragma once
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#include "Screen.hpp"
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#include "SmallButton.hpp"
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#include "../Screen.hpp"
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#include "../components/SmallButton.hpp"
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class ConfirmScreen : public Screen
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{
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@@ -8,7 +8,7 @@
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#pragma once
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#include "Screen.hpp"
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#include "../Screen.hpp"
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#ifndef ORIGINAL_CODE
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@@ -9,6 +9,7 @@
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#pragma once
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#include "ConfirmScreen.hpp"
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#include "world/level/storage/LevelStorageSource.hpp"
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class DeleteWorldScreen : public ConfirmScreen
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{
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@@ -8,7 +8,7 @@
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#pragma once
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#include "Screen.hpp"
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#include "../Screen.hpp"
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class Inventory;
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@@ -8,7 +8,7 @@
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#pragma once
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#include "Screen.hpp"
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#include "../Screen.hpp"
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class InvalidLicenseScreen : public Screen
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{
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@@ -8,8 +8,8 @@
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#pragma once
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#include "Screen.hpp"
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#include "AvailableGamesList.hpp"
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#include "../Screen.hpp"
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#include "../components/AvailableGamesList.hpp"
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class JoinGameScreen : public Screen
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{
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@@ -8,7 +8,7 @@
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#pragma once
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#include "Screen.hpp"
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#include "../Screen.hpp"
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class OptionsScreen : public Screen
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{
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@@ -8,7 +8,7 @@
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#include "PauseScreen.hpp"
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#include "OptionsScreen.hpp"
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#include "ServerSideNetworkHandler.hpp"
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#include "client/network/ServerSideNetworkHandler.hpp"
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PauseScreen::PauseScreen() :
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m_btnBack(1, "Back to game"),
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@@ -8,7 +8,7 @@
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#pragma once
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#include "Screen.hpp"
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#include "../Screen.hpp"
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class PauseScreen : public Screen
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{
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@@ -8,7 +8,7 @@
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#pragma once
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#include "Screen.hpp"
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#include "../Screen.hpp"
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class ProgressScreen : public Screen
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{
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@@ -8,7 +8,7 @@
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#pragma once
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#include "Screen.hpp"
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#include "../Screen.hpp"
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class RenameMPLevelScreen : public Screen
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{
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@@ -8,7 +8,7 @@
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#pragma once
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#include "Screen.hpp"
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#include "../Screen.hpp"
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#ifdef ENH_IMPROVED_SAVING
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@@ -8,8 +8,8 @@
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#pragma once
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#include "Screen.hpp"
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#include "WorldSelectionList.hpp"
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#include "../Screen.hpp"
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#include "../components/WorldSelectionList.hpp"
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class SelectWorldScreen : public Screen
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{
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@@ -8,7 +8,7 @@
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#pragma once
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#include "Screen.hpp"
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#include "../Screen.hpp"
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class StartMenuScreen : public Screen
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{
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@@ -23,7 +23,7 @@ class UpdateBlockPacket;
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class RequestChunkPacket;
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class ChunkDataPacket;
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class PlayerEquipmentPacket;
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#include "Level.hpp"
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#include "world/level/Level.hpp"
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class Level;
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class NetEventCallback
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@@ -9,7 +9,7 @@
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#pragma once
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#include <string>
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#include "LongHack.hpp"
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#include "client/common/LongHack.hpp"
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#include "RakNetTypes.h"
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#include "BitStream.h"
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#include "MessageIdentifiers.h"
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@@ -9,7 +9,7 @@
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#pragma once
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#include "Textures.hpp"
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#include "Options.hpp"
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#include "client/common/Options.hpp"
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class Font
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{
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@@ -10,7 +10,7 @@
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#include <map>
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#include "compat/GL.hpp"
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#include "Options.hpp"
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#include "client/common/Options.hpp"
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#include "AppPlatform.hpp"
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#include "DynamicTexture.hpp"
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