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* Remove PlatformDefinitions.hpp
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@@ -1,40 +0,0 @@
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/********************************************************************
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Minecraft: Pocket Edition - Decompilation Project
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Copyright (C) 2023 iProgramInCpp
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The following code is licensed under the BSD 1 clause license.
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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// @DEPRECATED: This is a stupid-ass file. Whoever wrote it didn't understand that each of the SoundSystems aren't going to have their own special functions.
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// Either rename it and move it into Sounds or remove it entirely if possible.
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#pragma once
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// Sound Systems
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#include "client/sound/SoundSystem.hpp"
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#if 0
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// Add sound system overrides here
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#elif defined(USE_OPENAL)
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// -- OpenAL based sound system
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#include "openal/SoundSystemAL.hpp"
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#define SOUND_SYSTEM_TYPE SoundSystemAL
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#elif defined(_WIN32)
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// -- DirectSound based sound system for Windows
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#include "windows/SoundSystemWindows.hpp"
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#define SOUND_SYSTEM_TYPE SoundSystemWindows
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#else
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// -- Empty SoundSystem placeholder.
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#define SOUND_SYSTEM_TYPE SoundSystem
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#endif
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// @TODO: SoundSystemSL - Use this for the Android port
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@@ -316,7 +316,6 @@
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<ClInclude Include="$(MC_ROOT)\compat\AKeyCodes.hpp" />
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<ClInclude Include="$(MC_ROOT)\GameMods.hpp" />
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<ClInclude Include="$(MC_ROOT)\platforms\openal\SoundSystemAL.hpp" />
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<ClInclude Include="$(MC_ROOT)\platforms\PlatformDefinitions.hpp" />
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<ClInclude Include="$(MC_ROOT)\platforms\windows\AppPlatform_windows.hpp" />
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<ClInclude Include="$(MC_ROOT)\platforms\windows\SoundSystemWindows.hpp" />
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<ClInclude Include="$(MC_ROOT)\source\App.hpp" />
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