* Add the "lowering and raising item" behavior from Minecraft Java

This commit is contained in:
iProgramInCpp
2023-08-11 11:37:40 +03:00
parent 34fc30f08a
commit 66e896ad2b

View File

@@ -19,6 +19,7 @@ ItemInHandRenderer::ItemInHandRenderer(Minecraft* pMC) :
field_20 = 0.0f;
}
// This and itemUsed are probably leftovers from Minecraft Classic
void ItemInHandRenderer::itemPlaced()
{
field_1C = 0;
@@ -300,15 +301,20 @@ void ItemInHandRenderer::tick()
int itemID = m_pMinecraft->m_pLocalPlayer->m_pInventory->getSelectedItemId();
float a = 1.0f - field_1C;
bool bSameItem = itemID == m_ItemInstance.m_itemID;
float b = bSameItem ? 1.0f : 0.0f;
float a = b - field_1C;
if (a < -0.4f)
a = -0.4f;
if (a >= 0.4f)
a = 0.4f;
m_ItemInstance.m_itemID = itemID;
field_1C += a;
if (field_1C < 0.1f)
m_ItemInstance.m_itemID = itemID;
}
void ItemInHandRenderer::renderScreenEffect(float f)