* Add preliminary raspberry pi support.

Currently it appears to be using software acceleration, so sucks, but I'll be
working on it.
This commit is contained in:
iProgramInCpp
2023-08-08 14:00:35 +03:00
parent 0ab1aa0a51
commit 6036304087
5 changed files with 56 additions and 7 deletions

View File

@@ -53,8 +53,7 @@ void ServerSideNetworkHandler::levelGenerated(Level* level)
allowIncomingConnections(m_pMinecraft->m_options.m_bServerVisibleDefault);
m_onlinePlayers.insert_or_assign(m_pMinecraft->m_pLocalPlayer->m_guid,
new OnlinePlayer(m_pMinecraft->m_pLocalPlayer, m_pMinecraft->m_pLocalPlayer->m_guid));
m_onlinePlayers[m_pMinecraft->m_pLocalPlayer->m_guid] = new OnlinePlayer(m_pMinecraft->m_pLocalPlayer, m_pMinecraft->m_pLocalPlayer->m_guid);
}
void ServerSideNetworkHandler::onNewClient(const RakNet::RakNetGUID& guid)
@@ -105,7 +104,7 @@ void ServerSideNetworkHandler::handle(const RakNet::RakNetGUID& guid, LoginPacke
pPlayer->m_guid = guid;
pPlayer->m_name = std::string(packet->m_str.C_String());
m_onlinePlayers.insert_or_assign(guid, new OnlinePlayer(pPlayer, guid));
m_onlinePlayers[guid] = new OnlinePlayer(pPlayer, guid);
StartGamePacket sgp;
sgp.field_4 = m_pLevel->getSeed();
@@ -436,4 +435,4 @@ void ServerSideNetworkHandler::commandSeed(OnlinePlayer* player, const std::vect
ss << "World generation seed: ";
ss << m_pLevel->getSeed();
sendMessage(player, ss.str());
}
}