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Logging cleanup (#69)
* Mac OS X 10.6 & More C++03 Support * Fix SDL2 options.txt loading for C++03 * Output/Logging Overhaul * Added StandardOut class * Renamed LOGX macros to LOG_X * Removed LogMsg macros in favor of LOG_X * Added console window for debug Windows builds * Updated Xcode Project + StandardOut.hpp + StandardOut.cpp * StandardOut_windows * Replaced the Windows #ifdefs in StandardOut with StandardOut_windows --------- Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
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@@ -56,7 +56,7 @@ SDL_Surface* AppPlatform_sdlbase::getSurfaceForTexture(const Texture* const text
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0xFF000000
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);
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if (!surface)
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LogMsg("Error loading SDL_Surface from Texture: %s", SDL_GetError());
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LOG_E("Failed loading SDL_Surface from Texture: %s", SDL_GetError());
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return surface;
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}
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