mirror of
https://github.com/celisej567/mcpe.git
synced 2026-01-04 14:09:47 +03:00
* Mac OS X 10.6 & More C++03 Support * Fix SDL2 options.txt loading for C++03 * Output/Logging Overhaul * Added StandardOut class * Renamed LOGX macros to LOG_X * Removed LogMsg macros in favor of LOG_X * Added console window for debug Windows builds * Updated Xcode Project + StandardOut.hpp + StandardOut.cpp * StandardOut_windows * Replaced the Windows #ifdefs in StandardOut with StandardOut_windows --------- Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
189 lines
3.6 KiB
C++
189 lines
3.6 KiB
C++
#include "AppPlatform_sdlbase.hpp"
|
|
|
|
#include <sstream>
|
|
#include <fstream>
|
|
#include <sys/stat.h>
|
|
|
|
#ifdef __EMSCRIPTEN__
|
|
#include <emscripten.h>
|
|
#else
|
|
#include "compat/GL.hpp"
|
|
#endif
|
|
|
|
#include "common/Utils.hpp"
|
|
|
|
void AppPlatform_sdlbase::_init(std::string storageDir, SDL_Window *window)
|
|
{
|
|
_storageDir = storageDir;
|
|
_window = window;
|
|
|
|
_iconTexture = nullptr;
|
|
_icon = nullptr;
|
|
|
|
m_bShiftPressed[0] = false;
|
|
m_bShiftPressed[1] = false;
|
|
|
|
ensureDirectoryExists(_storageDir.c_str());
|
|
}
|
|
|
|
void AppPlatform_sdlbase::setIcon(const Texture& icon)
|
|
{
|
|
_iconTexture = new Texture(icon);
|
|
_icon = getSurfaceForTexture(_iconTexture);
|
|
|
|
if (_icon)
|
|
SDL_SetWindowIcon(_window, _icon);
|
|
}
|
|
|
|
AppPlatform_sdlbase::~AppPlatform_sdlbase()
|
|
{
|
|
SDL_FreeSurface(_icon);
|
|
delete _iconTexture;
|
|
}
|
|
|
|
SDL_Surface* AppPlatform_sdlbase::getSurfaceForTexture(const Texture* const texture)
|
|
{
|
|
if (!texture) return nullptr;
|
|
|
|
void * const pixels = texture->m_pixels;
|
|
const int width = texture->m_width;
|
|
const int height = texture->m_height;
|
|
const int depth = 32; // Color depth (32-bit by default)
|
|
SDL_Surface* surface = SDL_CreateRGBSurfaceFrom(
|
|
pixels, width, height, depth,
|
|
width * 4, // Pitch
|
|
0x000000FF, 0x0000FF00, 0x00FF0000,
|
|
0xFF000000
|
|
);
|
|
if (!surface)
|
|
LOG_E("Failed loading SDL_Surface from Texture: %s", SDL_GetError());
|
|
|
|
return surface;
|
|
}
|
|
|
|
int AppPlatform_sdlbase::checkLicense()
|
|
{
|
|
// we own the game!!
|
|
return 1;
|
|
}
|
|
|
|
const char* const AppPlatform_sdlbase::getWindowTitle() const
|
|
{
|
|
return SDL_GetWindowTitle(_window);
|
|
}
|
|
|
|
int AppPlatform_sdlbase::getScreenWidth() const
|
|
{
|
|
int width;
|
|
SDL_GL_GetDrawableSize(_window, &width, nullptr);
|
|
return width;
|
|
}
|
|
|
|
int AppPlatform_sdlbase::getScreenHeight() const
|
|
{
|
|
int height;
|
|
SDL_GL_GetDrawableSize(_window, nullptr, &height);
|
|
return height;
|
|
}
|
|
|
|
void AppPlatform_sdlbase::setMouseGrabbed(bool b)
|
|
{
|
|
SDL_SetWindowGrab(_window, b ? SDL_TRUE : SDL_FALSE);
|
|
SDL_SetRelativeMouseMode(b ? SDL_TRUE : SDL_FALSE);
|
|
}
|
|
|
|
void AppPlatform_sdlbase::setMouseDiff(int x, int y)
|
|
{
|
|
xrel = x;
|
|
yrel = y;
|
|
}
|
|
|
|
void AppPlatform_sdlbase::getMouseDiff(int& x, int& y)
|
|
{
|
|
x = xrel;
|
|
y = yrel;
|
|
}
|
|
|
|
void AppPlatform_sdlbase::clearDiff()
|
|
{
|
|
xrel = 0;
|
|
yrel = 0;
|
|
}
|
|
|
|
bool AppPlatform_sdlbase::shiftPressed()
|
|
{
|
|
return m_bShiftPressed[0] || m_bShiftPressed[1];
|
|
}
|
|
|
|
void AppPlatform_sdlbase::setShiftPressed(bool b, bool isLeft)
|
|
{
|
|
m_bShiftPressed[isLeft ? 0 : 1] = b;
|
|
}
|
|
|
|
int AppPlatform_sdlbase::getUserInputStatus()
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
Mouse::ButtonType AppPlatform_sdlbase::GetMouseButtonType(SDL_Event event)
|
|
{
|
|
switch (event.button.button)
|
|
{
|
|
case SDL_BUTTON_LEFT:
|
|
return Mouse::LEFT;
|
|
case SDL_BUTTON_RIGHT:
|
|
return Mouse::RIGHT;
|
|
case SDL_BUTTON_MIDDLE:
|
|
return Mouse::MIDDLE;
|
|
default:
|
|
return Mouse::NONE;
|
|
}
|
|
}
|
|
|
|
Mouse::ButtonState AppPlatform_sdlbase::GetMouseButtonState(SDL_Event event)
|
|
{
|
|
Mouse::ButtonState result;
|
|
|
|
switch (event.type)
|
|
{
|
|
case SDL_MOUSEBUTTONDOWN:
|
|
result = Mouse::DOWN;
|
|
break;
|
|
case SDL_MOUSEBUTTONUP:
|
|
result = Mouse::UP;
|
|
break;
|
|
case SDL_MOUSEWHEEL:
|
|
{
|
|
short wheelDelta = event.wheel.y;
|
|
if (wheelDelta > 0)
|
|
{
|
|
// "A positive value indicates that the wheel was rotated forward, away from the user."
|
|
result = Mouse::UP;
|
|
}
|
|
else
|
|
{
|
|
// "A negative value indicates that the wheel was rotated backward, toward the user."
|
|
result = Mouse::DOWN;
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
result = Mouse::UP;
|
|
break;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
Keyboard::KeyState AppPlatform_sdlbase::GetKeyState(SDL_Event event)
|
|
{
|
|
switch (event.key.state)
|
|
{
|
|
case SDL_RELEASED:
|
|
return Keyboard::UP;
|
|
case SDL_PRESSED:
|
|
default:
|
|
return Keyboard::DOWN;
|
|
}
|
|
}
|