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Logging cleanup (#69)
* Mac OS X 10.6 & More C++03 Support * Fix SDL2 options.txt loading for C++03 * Output/Logging Overhaul * Added StandardOut class * Renamed LOGX macros to LOG_X * Removed LogMsg macros in favor of LOG_X * Added console window for debug Windows builds * Updated Xcode Project + StandardOut.hpp + StandardOut.cpp * StandardOut_windows * Replaced the Windows #ifdefs in StandardOut with StandardOut_windows --------- Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
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@@ -28,6 +28,6 @@ Texture AppPlatform_emscripten::loadTexture(const std::string& path, bool b)
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}
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// I don't think this logic makes any sense
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LogMsg("Couldn't find file: %s", realPath.c_str());
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LOG_E("Couldn't find file: %s", realPath.c_str());
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return out;
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}
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