mirror of
https://github.com/celisej567/mcpe.git
synced 2026-01-08 06:09:54 +03:00
* Mac OS X 10.6 & More C++03 Support * Fix SDL2 options.txt loading for C++03 * Output/Logging Overhaul * Added StandardOut class * Renamed LOGX macros to LOG_X * Removed LogMsg macros in favor of LOG_X * Added console window for debug Windows builds * Updated Xcode Project + StandardOut.hpp + StandardOut.cpp * StandardOut_windows * Replaced the Windows #ifdefs in StandardOut with StandardOut_windows --------- Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
34 lines
839 B
C++
34 lines
839 B
C++
#include "AppPlatform_emscripten.hpp"
|
|
|
|
#include <emscripten.h>
|
|
|
|
#include "common/Utils.hpp"
|
|
|
|
AppPlatform_emscripten::AppPlatform_emscripten(std::string storageDir, SDL_Window *window)
|
|
: AppPlatform_sdlbase(storageDir, window)
|
|
{
|
|
}
|
|
|
|
Texture AppPlatform_emscripten::loadTexture(const std::string& path, bool b)
|
|
{
|
|
Texture out;
|
|
out.field_C = 1;
|
|
out.field_D = 0;
|
|
|
|
std::string realPath = getAssetPath(path);
|
|
|
|
char *data = emscripten_get_preloaded_image_data(("/" + realPath).c_str(), &out.m_width, &out.m_height);
|
|
if (data != NULL)
|
|
{
|
|
size_t data_size = out.m_width * out.m_height;
|
|
out.m_pixels = new uint32_t[data_size];
|
|
memcpy(out.m_pixels, data, data_size * sizeof(uint32_t));
|
|
free(data);
|
|
return out;
|
|
}
|
|
|
|
// I don't think this logic makes any sense
|
|
LOG_E("Couldn't find file: %s", realPath.c_str());
|
|
return out;
|
|
}
|