* Fix-inaccuracy: remove re-enable of GL_LIGHTING in LevelRenderer::render

This commit is contained in:
iProgramInCpp
2023-08-18 22:40:26 +03:00
parent c4b8e48c6c
commit 53c586bec8

View File

@@ -550,7 +550,6 @@ void LevelRenderer::render(Mob* pMob, int a, float b)
glDepthMask(true);
glColorMask(true, true, true, true);
glEnable(GL_TEXTURE_2D);
glEnable(GL_LIGHTING);
glEnable(GL_ALPHA_TEST);
glEnable(GL_FOG);