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https://github.com/celisej567/mcpe.git
synced 2026-09-11 20:11:18 +03:00
Cleared up some fields (#41)
* Cleared up some fields Renamed some fields Made some statements involving those fields make more sense for their type Renamed the parameters of SoundEngine::PlayAt to have more readable names * Renamed master volume field m_flMasterVolume -> m_fMasterVolume * Made m_iPerspective -> m_bThirdPerson
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@@ -31,10 +31,10 @@ void Options::initDefaultValues()
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field_244 = 1.0f;
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field_23C = 0;
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field_248 = 1.0f;
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field_23D = 0; // @NOTE: third person?
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m_bThirdPerson = false;
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field_0 = 1.0f;
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field_23E = 0;
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field_4 = 1.0f;
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m_fMasterVolume = 1.0f;
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m_bFlyCheat = false;
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field_241 = 0;
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field_8 = 0.5f;
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@@ -42,14 +42,10 @@ void Options::initDefaultValues()
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m_bInvertMouse = false;
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m_bAnaglyphs = false;
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field_16 = 0;
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#ifdef ORIGINAL_CODE
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field_18 = 0;
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#else
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field_18 = Minecraft::useAmbientOcclusion;
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#endif
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m_bAmbientOcclusion = Minecraft::useAmbientOcclusion;
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field_240 = 1;
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field_10 = 2;
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field_14 = 1;
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m_iViewDistance = 2;
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m_bViewBobbing = 1;
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m_bAutoJump = true;
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m_bFancyGraphics = true;
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field_19 = 1;
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@@ -173,9 +169,9 @@ void Options::update(const std::vector<std::string>& strings)
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else if (key == "mp_server_visible_default")
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m_bServerVisibleDefault = readBool(value);
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else if (key == "gfx_smoothlighting")
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Minecraft::useAmbientOcclusion = field_18 = readBool(value);
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Minecraft::useAmbientOcclusion = m_bAmbientOcclusion = readBool(value);
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else if (key == "gfx_viewdistance")
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field_10 = readInt(value);
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m_iViewDistance = readInt(value);
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}
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}
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@@ -190,8 +186,8 @@ std::vector<std::string> Options::getOptionStrings()
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SO("ctrl_autojump", saveBool(m_bAutoJump));
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SO("gfx_fancygraphics", saveBool(m_bFancyGraphics));
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SO("mp_server_visible_default", saveBool(m_bServerVisibleDefault));
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SO("gfx_smoothlighting", saveBool(field_18));
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SO("gfx_viewdistance", saveInt (field_10));
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SO("gfx_smoothlighting", saveBool(m_bAmbientOcclusion));
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SO("gfx_viewdistance", saveInt (m_iViewDistance));
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return vec;
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}
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