* Flip the tiles by 90 degrees

* Fix stairs rendering

This fixes bad lighting on the sand, but tiles are "mirrored" from their look in gui_blocks.png. But this is an overall better state :)
This commit is contained in:
iProgramInCpp
2023-08-05 12:03:17 +03:00
parent 24ca8598ac
commit 3268f0aafc
4 changed files with 12 additions and 9 deletions

View File

@@ -239,6 +239,7 @@ void ItemRenderer::renderGuiItem(Font* font, Textures* textures, ItemInstance* i
glScalef(10, 10, 10);
glRotatef(210.0f, 1.0f, 0.0f, 0.0f);
glRotatef(45.0f, 0.0f, 1.0f, 0.0f);
glRotatef(-90.0f, 0.0f, 1.0f, 0.0f);
#ifdef ENH_SHADE_HELD_TILES
# define PARM_HACK , 1