diff --git a/source/Minecraft.cpp b/source/Minecraft.cpp
index 7fa8a39..6d66b12 100644
--- a/source/Minecraft.cpp
+++ b/source/Minecraft.cpp
@@ -513,6 +513,8 @@ void Minecraft::tick()
_levelGenerated();
}
+ SandTile::instaFall = false;
+
if (m_pLevel && !field_288)
{
m_pGameRenderer->tick();
diff --git a/source/client/renderer/TileRenderer.cpp b/source/client/renderer/TileRenderer.cpp
index a218a7f..1aad547 100644
--- a/source/client/renderer/TileRenderer.cpp
+++ b/source/client/renderer/TileRenderer.cpp
@@ -2308,10 +2308,10 @@ void TileRenderer::renderTile(Tile* tile, int data RENDER_TILE_ARG_PATCH)
renderFaceUp (tile, 0.0f, 0.0f, 0.0f, tile->getTexture(DIR_YNEG, data));
SHADE_IF_NEEDED(1.0f);
renderFaceDown(tile, 0.0f, 0.0f, 0.0f, tile->getTexture(DIR_YPOS, data));
- SHADE_IF_NEEDED(0.6f);
+ SHADE_IF_NEEDED(0.8f);
renderNorth (tile, 0.0f, 0.0f, 0.0f, tile->getTexture(DIR_ZNEG, data));
renderSouth (tile, 0.0f, 0.0f, 0.0f, tile->getTexture(DIR_ZPOS, data));
- SHADE_IF_NEEDED(0.8f);
+ SHADE_IF_NEEDED(0.6f);
renderWest (tile, 0.0f, 0.0f, 0.0f, tile->getTexture(DIR_XNEG, data));
renderEast (tile, 0.0f, 0.0f, 0.0f, tile->getTexture(DIR_XPOS, data));
SHADE_IF_NEEDED(1.0f);
@@ -2356,7 +2356,7 @@ void TileRenderer::renderTile(Tile* tile, int data RENDER_TILE_ARG_PATCH)
t.addOffset(-0.5f, -0.5f, -0.5f);
for (int i = 0; i < 2; i++)
{
- if (i)
+ if (!i)
tile->setShape(0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.5f);
else
tile->setShape(0.0f, 0.0f, 0.5f, 1.0f, 0.5f, 1.0f);
diff --git a/source/client/renderer/entity/ItemRenderer.cpp b/source/client/renderer/entity/ItemRenderer.cpp
index 903cc6f..f4b03f3 100644
--- a/source/client/renderer/entity/ItemRenderer.cpp
+++ b/source/client/renderer/entity/ItemRenderer.cpp
@@ -239,6 +239,7 @@ void ItemRenderer::renderGuiItem(Font* font, Textures* textures, ItemInstance* i
glScalef(10, 10, 10);
glRotatef(210.0f, 1.0f, 0.0f, 0.0f);
glRotatef(45.0f, 0.0f, 1.0f, 0.0f);
+ glRotatef(-90.0f, 0.0f, 1.0f, 0.0f);
#ifdef ENH_SHADE_HELD_TILES
# define PARM_HACK , 1
diff --git a/windows_vs/minecraftcpp.vcxproj.filters b/windows_vs/minecraftcpp.vcxproj.filters
index c41c174..8eb10ff 100644
--- a/windows_vs/minecraftcpp.vcxproj.filters
+++ b/windows_vs/minecraftcpp.vcxproj.filters
@@ -1074,12 +1074,6 @@
Source Files\World\Renderer\Entity
-
- Source Files
-
-
- Source Files
-
Source Files\World\Tile
@@ -1098,6 +1092,12 @@
Source Files\World\Generator\Features
+
+ Source Files\World\Tile
+
+
+ Source Files\World\Tile
+