* Get rid of Minecraft Background and Minecraft Pocket Edition Logo
|
Before Width: | Height: | Size: 119 KiB After Width: | Height: | Size: 160 KiB |
|
Before Width: | Height: | Size: 678 KiB After Width: | Height: | Size: 102 KiB |
|
Before Width: | Height: | Size: 730 KiB After Width: | Height: | Size: 113 KiB |
|
Before Width: | Height: | Size: 177 KiB After Width: | Height: | Size: 35 KiB |
|
Before Width: | Height: | Size: 569 KiB After Width: | Height: | Size: 116 KiB |
@@ -17,6 +17,9 @@
|
||||
#define CAN_QUIT
|
||||
#endif
|
||||
|
||||
// special mode so that we can crop out the title:
|
||||
#define TITLE_CROP_MODE
|
||||
|
||||
const char gLogoLine1[] = "??? ??? # # # # # ### ### ### ### ### ### $$$ $$$";
|
||||
const char gLogoLine2[] = "? ? ? ## ## # ## # # # # # # # # # $ $ $ ";
|
||||
const char gLogoLine3[] = "?? ?? # # # # # # # ## # ## ### ## # $$ $$ ";
|
||||
@@ -409,6 +412,10 @@ void StartMenuScreen::buttonClicked(Button* pButton)
|
||||
}
|
||||
else if (pButton->m_buttonId == m_buyButton.m_buttonId)
|
||||
{
|
||||
#ifdef TITLE_CROP_MODE
|
||||
TitleTile::regenerate();
|
||||
return;
|
||||
#endif
|
||||
#if !defined(DEMO) && defined(CAN_QUIT)
|
||||
m_pMinecraft->quit();
|
||||
#else
|
||||
@@ -523,8 +530,12 @@ void StartMenuScreen::drawLegacyTitle()
|
||||
|
||||
void StartMenuScreen::render(int a, int b, float c)
|
||||
{
|
||||
#ifdef TITLE_CROP_MODE
|
||||
fill(0, 0, m_width, m_height, 0xFF00FF00);
|
||||
#else
|
||||
//renderBackground();
|
||||
renderMenuBackground(c);
|
||||
#endif
|
||||
|
||||
//int titleYPos = 4;
|
||||
//int titleYPos = 30; // -- MC Java position.
|
||||
@@ -546,8 +557,10 @@ void StartMenuScreen::render(int a, int b, float c)
|
||||
drawString(m_pFont, field_154, field_16C, m_height - 10, 0x00FFFFFF);
|
||||
|
||||
// Draw the splash text, if we have enough room.
|
||||
#ifndef TITLE_CROP_MODE
|
||||
if (!crampedMode)
|
||||
drawSplash();
|
||||
#endif
|
||||
|
||||
Screen::render(a, b, c);
|
||||
}
|
||||
|
||||