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README.md
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README.md
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- (OPTIONAL) [gIKgDXuVHNzIgXkiwpB.zip - Art Asset Leak](https://big.fileditchnew.ch/b9/gIKgDXuVHNzIgXkiwpB.zip)
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## Prebuilt Files
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- [Shaders](https://github.com/WH0LEWHALE/gtav-sourcecode-build-guide/files/14649717/common.zip)
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- Scripts (Already included, [You can build your own scripts and put them without any problem.](#building-game-scripts))
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- [Shaders](https://github.com/WH0LEWHALE/gtav-sourcecode-build-guide/files/14649717/common.zip) ([You can build your own shaders and play with them without any problem.](#building-shaders))
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- Scripts (Already included, [You can build your own scripts and play with them without any problem.](#building-game-scripts))
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___
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- Example: `net use X: \\localhost\c$\Users\abcd\Desktop\GTA /persistent:yes`
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10. Create the folder `X:\gta5` and copy all folders from `GTAVSP.7z\GTA V Source` into it
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11. Right click the folder `X:\gta5`, select "Properties", uncheck "Read-only", click Apply then OK
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12. Copy all folders in `dll_patches_x.zip` to `X:\gta5\tools_ng\bin`, make sure to overwrite when copying
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13. (OPTIONAL) Install 3rdParty Folder, Extract and Put the folder to `X:\gta5\`
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14. Open Command Prompt as Administrator and run the following commands, then close:
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12. Open Command Prompt as Administrator and run the following commands, then close:
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```batch
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setx /m RS_TOOLSROOT X:\gta5\tools_ng
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setx /m DXSDK_DIR "C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)"
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setx /m RS_CODEBRANCH X:\gta5\src\dev_ng
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setx /m RS_PROJECT gta5
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```
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15. To ensure changes are finalized, restart build machine/computer.
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13. To ensure changes are finalized, restart build machine/computer.
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**By far, Your Folder Structure should look like this:**
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```
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## Patching The Source Code
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1. Open `rush_patches-master.zip`
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2. Copy `game` and `rage` folders to `X:\gta5\src\dev_ng`, make sure to overwrite when copying
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3. (OPTIONAL) To skip launcher requirement for running the game, copy `game` and `rage` folders from `rush_patches-master.zip\OPTIONAL_FIXES` to the same folder.
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3. (OPTIONAL) To skip launcher requirement for running the game, copy `game` and `rage` folders from `rush_patches-master.zip\OPTIONAL_FIXES` to the same folder
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4. Copy all folders in `dll_patches_x.zip` to `X:\gta5\tools_ng\bin`, make sure to overwrite when copying
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5. (OPTIONAL) Install 3rdParty Folder, Extract and Put the folder to `X:\gta5\`.
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## Building The Game Binary
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1. Run `X:\gta5\src\dev_ng\game\VS_Project\load_sln_unity_2012.bat`
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