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33 lines
778 B
C
33 lines
778 B
C
#ifndef LIGHTMAPPEDGENERIC_DX11_SHARED_FXC_H_
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#define LIGHTMAPPEDGENERIC_DX11_SHARED_FXC_H_
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struct LightmappedGeneric_t
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{
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// Vertex shader
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float4 cBaseTexCoordTransform[2];
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float4 cDetailOrBumpTexCoordTransform[2];
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float4 cEnvmapMaskTexCoordTransform[2];
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float4 cBlendMaskTexCoordTransform[2];
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float4 cSeamlessScale;
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float4 cModulationColor;
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// Pixel shader
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float4 g_OutlineParamsAndColor[2];
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float4 g_EnvmapTint;
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float4 cFresnelReflection;
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float4 cSelfIllumTint;
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float4 g_DetailTint_and_BlendFactor;
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float4 g_TintValuesAndLightmapScale;
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float4 g_EdgeSoftnessParms;
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float4 cEnvmapContrast;
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float4 cEnvmapSaturation;
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int4 g_DetailBlendMode;
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float4 g_FogParams;
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float4 g_FogColor;
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float g_AlphaTestRef;
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};
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#endif // LIGHTMAPPEDGENERIC_DX11_SHARED_FXC_H_
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