Files
cool-source-archive/game/server/sdk/skeleton_gameinterface.cpp
Totterynine 4b952b0e4e init
2021-09-13 15:31:53 +05:00

13 lines
330 B
C++

#include "cbase.h"
#include "gameinterface.h"
void CServerGameClients::GetPlayerLimits( int& minplayers, int& maxplayers, int &defaultMaxPlayers ) const
{
minplayers = 2; // Force multiplayer.
maxplayers = MAX_PLAYERS;
defaultMaxPlayers = 32;
}
void CServerGameDLL::LevelInit_ParseAllEntities( const char *pMapEntities )
{
}