21 Commits

Author SHA1 Message Date
Fisual
2d42fd80c8 fixed compile 2022-06-15 15:55:02 +07:00
Fisual
0640cebf14 shaderapidxvk 2022-02-16 09:39:20 +07:00
Fisual
9ddd3f1f1a console command feature restored
used in dev i guess, restored sending command ability, no screenshot tho
2022-02-16 09:15:00 +07:00
Fisual
dc33f31fb2 removed unnecessary if check 2021-12-19 13:34:10 +07:00
Fisual
f10f4bbab1 don't call CM_ScalePhysCollide if scale = 1.0
default staticprop to StaticPropLump_t
2021-12-10 13:06:46 +07:00
PiMoNFeeD
6c11dd6732 collision scale for static prop scaling (uniformscale) 2021-12-08 19:04:05 +03:00
Fisual
af90a10c49 fixed bsp 20 compatibility 2021-12-06 19:06:10 +07:00
EnderZip
94bc4554e3 bsp 22 support and improved bsp 21 support 2021-10-14 10:05:30 +07:00
EnderZip
d3d05c488e fixed dworldlight_t for <v21 maps 2021-09-30 15:47:08 +07:00
EnderZip
97e56d5b61 hunk alloc size 128mb -> 256mb 2021-09-30 15:33:22 +07:00
EnderZip
07f0467707 added VS2019 support
debug build requires a little bit of work
2021-09-24 14:52:32 +07:00
EnderZip
3c359ed509 Raised fps_max to 999 2021-09-19 20:12:54 +07:00
EnderZip
0f2710630c added launcher, still need custom launcher to work.
oh and changed the buildnum to something better
2021-09-19 09:35:10 +07:00
Fisual
d7a981392e fixed skybox culling 2021-09-15 12:55:33 +07:00
Fisual
7129c99b5d somewhat fixed buildcubemaps, make buildnum better 2021-09-15 11:42:10 +07:00
Fisual
f2d2ffb91b increase hunk alloc max memory size
64mb is not big enough for sirroco
2021-09-14 17:47:33 +07:00
Totterynine
0c0260fa11 Port DispInfo_LoadDisplacements from CS:GO 2021-09-13 19:47:10 +05:00
Totterynine
579dd0f67c Bump engine hunk alloc max memory size 2021-09-13 19:44:11 +05:00
Fisual
ae3b4dc0d8 added shaderapidx9, raised shader constants and updated .gitignore 2021-09-13 18:32:50 +07:00
Totterynine
cb8031fbfb cleanup (may be incomplete) 2021-09-13 15:46:09 +05:00
Totterynine
4b952b0e4e init 2021-09-13 15:31:53 +05:00