fix #7 and some other "improvements"

This commit is contained in:
ouwou
2020-12-11 00:12:43 -05:00
parent df781e0dc6
commit a9e41482f5
6 changed files with 463 additions and 33 deletions

View File

@@ -290,26 +290,26 @@ Gtk::Widget *ChatMessageItemContainer::CreateEmbedComponent(const Message *data)
}
}
if (embed.Image.has_value()) {
bool is_img = embed.Image->URL.has_value();
bool is_thumb = embed.Thumbnail.has_value();
if (is_img || is_thumb) {
auto *img = Gtk::manage(new Gtk::Image);
img->set_halign(Gtk::ALIGN_CENTER);
int w = 0, h = 0;
if (is_img)
GetImageDimensions(*embed.Image->Width, *embed.Image->Height, w, h, 200, 150);
else
GetImageDimensions(*embed.Thumbnail->Width, *embed.Thumbnail->Height, w, h, 200, 150);
img->set_size_request(w, h);
main->pack_start(*img);
m_embed_img = img;
if (is_img)
m_embed_imgurl = *embed.Image->ProxyURL;
else
m_embed_imgurl = *embed.Thumbnail->ProxyURL;
Glib::signal_idle().connect(sigc::bind(sigc::mem_fun(*this, &ChatMessageItemContainer::EmitImageLoad), m_embed_imgurl));
}
bool is_img = embed.Image.has_value() && embed.Image->ProxyURL.has_value();
bool is_thumb = embed.Thumbnail.has_value() && embed.Thumbnail->ProxyURL.has_value();
if (is_img || is_thumb) {
auto *img = Gtk::manage(new Gtk::Image);
img->set_halign(Gtk::ALIGN_CENTER);
int w = 0, h = 0;
if (is_img)
GetImageDimensions(*embed.Image->Width, *embed.Image->Height, w, h, 200, 150);
else
GetImageDimensions(*embed.Thumbnail->Width, *embed.Thumbnail->Height, w, h, 200, 150);
img->set_size_request(w, h);
main->pack_start(*img);
m_embed_img = img;
if (is_img)
m_embed_imgurl = *embed.Image->ProxyURL;
else
m_embed_imgurl = *embed.Thumbnail->ProxyURL;
Abaddon::Get().GetImageManager().LoadFromURL(m_embed_imgurl,
sigc::mem_fun(*this, &ChatMessageItemContainer::OnEmbedImageLoad));
}
if (embed.Footer.has_value()) {
@@ -399,6 +399,12 @@ void ChatMessageItemContainer::HandleImage(const AttachmentData &data, Gtk::Imag
Glib::signal_idle().connect(sigc::bind(sigc::mem_fun(*this, &ChatMessageItemContainer::EmitImageLoad), url));
}
void ChatMessageItemContainer::OnEmbedImageLoad(const Glib::RefPtr<Gdk::Pixbuf> &pixbuf) {
int w, h;
m_embed_img->get_size_request(w, h);
m_embed_img->property_pixbuf() = pixbuf->scale_simple(w, h, Gdk::INTERP_BILINEAR);
}
Glib::ustring ChatMessageItemContainer::GetText(const Glib::RefPtr<Gtk::TextBuffer> &buf) {
Gtk::TextBuffer::iterator a, b;
buf->get_bounds(a, b);

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@@ -27,6 +27,8 @@ protected:
Gtk::Widget *CreateStickerComponent(const Sticker &data);
void HandleImage(const AttachmentData &data, Gtk::Image *img, std::string url);
void OnEmbedImageLoad(const Glib::RefPtr<Gdk::Pixbuf> &pixbuf);
static Glib::ustring GetText(const Glib::RefPtr<Gtk::TextBuffer> &buf);
void HandleUserMentions(Gtk::TextView *tv);

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@@ -1,5 +1,6 @@
#include "abaddon.hpp"
#include "filecache.hpp"
#include "murmurhash3.h"
constexpr static const int MaxConcurrentCacheHTTP = 10;
@@ -18,15 +19,10 @@ Cache::~Cache() {
fprintf(stderr, "error removing tmp dir\n");
}
std::string Cache::SanitizeString(std::string str) {
std::string ret;
for (const char c : str) {
if ((c >= 'a' && c <= 'z') || (c >= '0' && c <= '9') || (c >= 'A' && c <= 'Z'))
ret += c;
else
ret += '_';
}
return ret;
std::string Cache::GetCachedName(std::string str) {
uint32_t out;
MurmurHash3_x86_32(str.c_str(), str.size(), 0, &out);
return std::to_string(out);
}
void Cache::RespondFromPath(std::filesystem::path path, callback_type cb) {
@@ -34,7 +30,7 @@ void Cache::RespondFromPath(std::filesystem::path path, callback_type cb) {
}
void Cache::GetFileFromURL(std::string url, callback_type cb) {
auto cache_path = m_tmp_path / SanitizeString(url);
auto cache_path = m_tmp_path / GetCachedName(url);
if (std::filesystem::exists(cache_path)) {
m_futures.push_back(std::async(std::launch::async, [this, cache_path, cb]() { RespondFromPath(cache_path, cb); }));
return;
@@ -62,7 +58,7 @@ void Cache::GetFileFromURL(std::string url, callback_type cb) {
}
std::string Cache::GetPathIfCached(std::string url) {
auto cache_path = m_tmp_path / SanitizeString(url);
auto cache_path = m_tmp_path / GetCachedName(url);
if (std::filesystem::exists(cache_path)) {
return cache_path.string();
}
@@ -85,7 +81,7 @@ void Cache::OnResponse(const cpr::Response &r) {
if (r.error || r.status_code > 300) return;
std::vector<uint8_t> data(r.text.begin(), r.text.end());
auto path = m_tmp_path / SanitizeString(static_cast<std::string>(r.url));
auto path = m_tmp_path / GetCachedName(static_cast<std::string>(r.url));
FILE *fp = std::fopen(path.string().c_str(), "wb");
if (fp == nullptr)
return;

View File

@@ -19,7 +19,7 @@ public:
std::string GetPathIfCached(std::string url);
private:
std::string SanitizeString(std::string str);
std::string GetCachedName(std::string str);
void CleanupFutures();
void RespondFromPath(std::filesystem::path path, callback_type cb);
void OnResponse(const cpr::Response &r);

389
murmurhash3.cpp Normal file
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@@ -0,0 +1,389 @@
//-----------------------------------------------------------------------------
// MurmurHash3 was written by Austin Appleby, and is placed in the public
// domain. The author hereby disclaims copyright to this source code.
// Note - The x86 and x64 versions do _not_ produce the same results, as the
// algorithms are optimized for their respective platforms. You can still
// compile and run any of them on any platform, but your performance with the
// non-native version will be less than optimal.
#include "MurmurHash3.h"
//-----------------------------------------------------------------------------
// Platform-specific functions and macros
// Microsoft Visual Studio
#if defined(_MSC_VER)
#define FORCE_INLINE __forceinline
#include <stdlib.h>
#define ROTL32(x, y) _rotl(x, y)
#define ROTL64(x, y) _rotl64(x, y)
#define BIG_CONSTANT(x) (x)
// Other compilers
#else // defined(_MSC_VER)
#define FORCE_INLINE inline __attribute__((always_inline))
inline uint32_t rotl32(uint32_t x, int8_t r) {
return (x << r) | (x >> (32 - r));
}
inline uint64_t rotl64(uint64_t x, int8_t r) {
return (x << r) | (x >> (64 - r));
}
#define ROTL32(x, y) rotl32(x, y)
#define ROTL64(x, y) rotl64(x, y)
#define BIG_CONSTANT(x) (x##LLU)
#endif // !defined(_MSC_VER)
//-----------------------------------------------------------------------------
// Block read - if your platform needs to do endian-swapping or can only
// handle aligned reads, do the conversion here
FORCE_INLINE uint32_t getblock32(const uint32_t *p, int i) {
return p[i];
}
FORCE_INLINE uint64_t getblock64(const uint64_t *p, int i) {
return p[i];
}
//-----------------------------------------------------------------------------
// Finalization mix - force all bits of a hash block to avalanche
FORCE_INLINE uint32_t fmix32(uint32_t h) {
h ^= h >> 16;
h *= 0x85ebca6b;
h ^= h >> 13;
h *= 0xc2b2ae35;
h ^= h >> 16;
return h;
}
//----------
FORCE_INLINE uint64_t fmix64(uint64_t k) {
k ^= k >> 33;
k *= BIG_CONSTANT(0xff51afd7ed558ccd);
k ^= k >> 33;
k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53);
k ^= k >> 33;
return k;
}
//-----------------------------------------------------------------------------
void MurmurHash3_x86_32(const void *key, int len,
uint32_t seed, void *out) {
const uint8_t *data = (const uint8_t *)key;
const int nblocks = len / 4;
uint32_t h1 = seed;
const uint32_t c1 = 0xcc9e2d51;
const uint32_t c2 = 0x1b873593;
//----------
// body
const uint32_t *blocks = (const uint32_t *)(data + nblocks * 4);
for (int i = -nblocks; i; i++) {
uint32_t k1 = getblock32(blocks, i);
k1 *= c1;
k1 = ROTL32(k1, 15);
k1 *= c2;
h1 ^= k1;
h1 = ROTL32(h1, 13);
h1 = h1 * 5 + 0xe6546b64;
}
//----------
// tail
const uint8_t *tail = (const uint8_t *)(data + nblocks * 4);
uint32_t k1 = 0;
switch (len & 3) {
case 3: k1 ^= tail[2] << 16;
case 2: k1 ^= tail[1] << 8;
case 1:
k1 ^= tail[0];
k1 *= c1;
k1 = ROTL32(k1, 15);
k1 *= c2;
h1 ^= k1;
};
//----------
// finalization
h1 ^= len;
h1 = fmix32(h1);
*(uint32_t *)out = h1;
}
//-----------------------------------------------------------------------------
void MurmurHash3_x86_128(const void *key, const int len,
uint32_t seed, void *out) {
const uint8_t *data = (const uint8_t *)key;
const int nblocks = len / 16;
uint32_t h1 = seed;
uint32_t h2 = seed;
uint32_t h3 = seed;
uint32_t h4 = seed;
const uint32_t c1 = 0x239b961b;
const uint32_t c2 = 0xab0e9789;
const uint32_t c3 = 0x38b34ae5;
const uint32_t c4 = 0xa1e38b93;
//----------
// body
const uint32_t *blocks = (const uint32_t *)(data + nblocks * 16);
for (int i = -nblocks; i; i++) {
uint32_t k1 = getblock32(blocks, i * 4 + 0);
uint32_t k2 = getblock32(blocks, i * 4 + 1);
uint32_t k3 = getblock32(blocks, i * 4 + 2);
uint32_t k4 = getblock32(blocks, i * 4 + 3);
k1 *= c1;
k1 = ROTL32(k1, 15);
k1 *= c2;
h1 ^= k1;
h1 = ROTL32(h1, 19);
h1 += h2;
h1 = h1 * 5 + 0x561ccd1b;
k2 *= c2;
k2 = ROTL32(k2, 16);
k2 *= c3;
h2 ^= k2;
h2 = ROTL32(h2, 17);
h2 += h3;
h2 = h2 * 5 + 0x0bcaa747;
k3 *= c3;
k3 = ROTL32(k3, 17);
k3 *= c4;
h3 ^= k3;
h3 = ROTL32(h3, 15);
h3 += h4;
h3 = h3 * 5 + 0x96cd1c35;
k4 *= c4;
k4 = ROTL32(k4, 18);
k4 *= c1;
h4 ^= k4;
h4 = ROTL32(h4, 13);
h4 += h1;
h4 = h4 * 5 + 0x32ac3b17;
}
//----------
// tail
const uint8_t *tail = (const uint8_t *)(data + nblocks * 16);
uint32_t k1 = 0;
uint32_t k2 = 0;
uint32_t k3 = 0;
uint32_t k4 = 0;
switch (len & 15) {
case 15: k4 ^= tail[14] << 16;
case 14: k4 ^= tail[13] << 8;
case 13:
k4 ^= tail[12] << 0;
k4 *= c4;
k4 = ROTL32(k4, 18);
k4 *= c1;
h4 ^= k4;
case 12: k3 ^= tail[11] << 24;
case 11: k3 ^= tail[10] << 16;
case 10: k3 ^= tail[9] << 8;
case 9:
k3 ^= tail[8] << 0;
k3 *= c3;
k3 = ROTL32(k3, 17);
k3 *= c4;
h3 ^= k3;
case 8: k2 ^= tail[7] << 24;
case 7: k2 ^= tail[6] << 16;
case 6: k2 ^= tail[5] << 8;
case 5:
k2 ^= tail[4] << 0;
k2 *= c2;
k2 = ROTL32(k2, 16);
k2 *= c3;
h2 ^= k2;
case 4: k1 ^= tail[3] << 24;
case 3: k1 ^= tail[2] << 16;
case 2: k1 ^= tail[1] << 8;
case 1:
k1 ^= tail[0] << 0;
k1 *= c1;
k1 = ROTL32(k1, 15);
k1 *= c2;
h1 ^= k1;
};
//----------
// finalization
h1 ^= len;
h2 ^= len;
h3 ^= len;
h4 ^= len;
h1 += h2;
h1 += h3;
h1 += h4;
h2 += h1;
h3 += h1;
h4 += h1;
h1 = fmix32(h1);
h2 = fmix32(h2);
h3 = fmix32(h3);
h4 = fmix32(h4);
h1 += h2;
h1 += h3;
h1 += h4;
h2 += h1;
h3 += h1;
h4 += h1;
((uint32_t *)out)[0] = h1;
((uint32_t *)out)[1] = h2;
((uint32_t *)out)[2] = h3;
((uint32_t *)out)[3] = h4;
}
//-----------------------------------------------------------------------------
void MurmurHash3_x64_128(const void *key, const int len,
const uint32_t seed, void *out) {
const uint8_t *data = (const uint8_t *)key;
const int nblocks = len / 16;
uint64_t h1 = seed;
uint64_t h2 = seed;
const uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5);
const uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f);
//----------
// body
const uint64_t *blocks = (const uint64_t *)(data);
for (int i = 0; i < nblocks; i++) {
uint64_t k1 = getblock64(blocks, i * 2 + 0);
uint64_t k2 = getblock64(blocks, i * 2 + 1);
k1 *= c1;
k1 = ROTL64(k1, 31);
k1 *= c2;
h1 ^= k1;
h1 = ROTL64(h1, 27);
h1 += h2;
h1 = h1 * 5 + 0x52dce729;
k2 *= c2;
k2 = ROTL64(k2, 33);
k2 *= c1;
h2 ^= k2;
h2 = ROTL64(h2, 31);
h2 += h1;
h2 = h2 * 5 + 0x38495ab5;
}
//----------
// tail
const uint8_t *tail = (const uint8_t *)(data + nblocks * 16);
uint64_t k1 = 0;
uint64_t k2 = 0;
switch (len & 15) {
case 15: k2 ^= ((uint64_t)tail[14]) << 48;
case 14: k2 ^= ((uint64_t)tail[13]) << 40;
case 13: k2 ^= ((uint64_t)tail[12]) << 32;
case 12: k2 ^= ((uint64_t)tail[11]) << 24;
case 11: k2 ^= ((uint64_t)tail[10]) << 16;
case 10: k2 ^= ((uint64_t)tail[9]) << 8;
case 9:
k2 ^= ((uint64_t)tail[8]) << 0;
k2 *= c2;
k2 = ROTL64(k2, 33);
k2 *= c1;
h2 ^= k2;
case 8: k1 ^= ((uint64_t)tail[7]) << 56;
case 7: k1 ^= ((uint64_t)tail[6]) << 48;
case 6: k1 ^= ((uint64_t)tail[5]) << 40;
case 5: k1 ^= ((uint64_t)tail[4]) << 32;
case 4: k1 ^= ((uint64_t)tail[3]) << 24;
case 3: k1 ^= ((uint64_t)tail[2]) << 16;
case 2: k1 ^= ((uint64_t)tail[1]) << 8;
case 1:
k1 ^= ((uint64_t)tail[0]) << 0;
k1 *= c1;
k1 = ROTL64(k1, 31);
k1 *= c2;
h1 ^= k1;
};
//----------
// finalization
h1 ^= len;
h2 ^= len;
h1 += h2;
h2 += h1;
h1 = fmix64(h1);
h2 = fmix64(h2);
h1 += h2;
h2 += h1;
((uint64_t *)out)[0] = h1;
((uint64_t *)out)[1] = h2;
}
//-----------------------------------------------------------------------------

37
murmurhash3.h Normal file
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@@ -0,0 +1,37 @@
//-----------------------------------------------------------------------------
// MurmurHash3 was written by Austin Appleby, and is placed in the public
// domain. The author hereby disclaims copyright to this source code.
#ifndef _MURMURHASH3_H_
#define _MURMURHASH3_H_
//-----------------------------------------------------------------------------
// Platform-specific functions and macros
// Microsoft Visual Studio
#if defined(_MSC_VER) && (_MSC_VER < 1600)
typedef unsigned char uint8_t;
typedef unsigned int uint32_t;
typedef unsigned __int64 uint64_t;
// Other compilers
#else // defined(_MSC_VER)
#include <stdint.h>
#endif // !defined(_MSC_VER)
//-----------------------------------------------------------------------------
void MurmurHash3_x86_32(const void *key, int len, uint32_t seed, void *out);
void MurmurHash3_x86_128(const void *key, int len, uint32_t seed, void *out);
void MurmurHash3_x64_128(const void *key, int len, uint32_t seed, void *out);
//-----------------------------------------------------------------------------
#endif // _MURMURHASH3_H_