mirror of
https://github.com/celisej567/abaddon.git
synced 2026-09-06 20:15:19 +03:00
Merge branch 'master' into unread
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@@ -388,7 +388,11 @@ void Abaddon::SaveState() {
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}
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void Abaddon::LoadState() {
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if (!GetSettings().SaveState) return;
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if (!GetSettings().SaveState) {
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// call with empty data to purge the temporary table
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m_main_window->GetChannelList()->UseExpansionState({});
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return;
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}
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const auto data = ReadWholeFile(GetStateCachePath("/state.json"));
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if (data.empty()) return;
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@@ -278,7 +278,6 @@ void ChannelList::UpdateChannel(Snowflake id) {
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}
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void ChannelList::UpdateCreateChannel(const ChannelData &channel) {
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;
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if (channel.Type == ChannelType::GUILD_CATEGORY) return (void)UpdateCreateChannelCategory(channel);
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if (channel.Type == ChannelType::DM || channel.Type == ChannelType::GROUP_DM) return UpdateCreateDMChannel(channel);
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if (channel.Type != ChannelType::GUILD_TEXT && channel.Type != ChannelType::GUILD_NEWS) return;
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@@ -451,11 +450,11 @@ void ChannelList::UseExpansionState(const ExpansionStateRoot &root) {
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auto recurse = [this](auto &self, const ExpansionStateRoot &root) -> void {
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// and these are only channels
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for (const auto &[id, state] : root.Children) {
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if (const auto iter = GetIteratorForChannelFromID(id)) {
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if (const auto iter = m_tmp_channel_map.find(id); iter != m_tmp_channel_map.end()) {
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if (state.IsExpanded)
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m_view.expand_row(m_model->get_path(iter), false);
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m_view.expand_row(m_model->get_path(iter->second), false);
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else
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m_view.collapse_row(m_model->get_path(iter));
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m_view.collapse_row(m_model->get_path(iter->second));
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}
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self(self, state.Children);
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@@ -473,6 +472,8 @@ void ChannelList::UseExpansionState(const ExpansionStateRoot &root) {
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recurse(recurse, state.Children);
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}
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m_tmp_channel_map.clear();
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}
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ExpansionStateRoot ChannelList::GetExpansionState() const {
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@@ -553,7 +554,7 @@ Gtk::TreeModel::iterator ChannelList::AddGuild(const GuildData &guild) {
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if (it == threads.end()) return;
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for (const auto &thread : it->second)
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CreateThreadRow(row.children(), thread);
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m_tmp_channel_map[thread.ID] = CreateThreadRow(row.children(), thread);
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};
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for (const auto &channel : orphan_channels) {
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@@ -564,6 +565,7 @@ Gtk::TreeModel::iterator ChannelList::AddGuild(const GuildData &guild) {
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channel_row[m_columns.m_sort] = *channel.Position + OrphanChannelSortOffset;
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channel_row[m_columns.m_nsfw] = channel.NSFW();
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add_threads(channel, channel_row);
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m_tmp_channel_map[channel.ID] = channel_row;
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}
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for (const auto &[category_id, channels] : categories) {
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@@ -575,6 +577,7 @@ Gtk::TreeModel::iterator ChannelList::AddGuild(const GuildData &guild) {
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cat_row[m_columns.m_name] = Glib::Markup::escape_text(*category->Name);
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cat_row[m_columns.m_sort] = *category->Position;
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cat_row[m_columns.m_expanded] = true;
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m_tmp_channel_map[category_id] = cat_row;
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// m_view.expand_row wont work because it might not have channels
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for (const auto &channel : channels) {
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@@ -585,6 +588,7 @@ Gtk::TreeModel::iterator ChannelList::AddGuild(const GuildData &guild) {
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channel_row[m_columns.m_sort] = *channel.Position;
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channel_row[m_columns.m_nsfw] = channel.NSFW();
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add_threads(channel, channel_row);
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m_tmp_channel_map[channel.ID] = channel_row;
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}
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}
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@@ -138,6 +138,10 @@ protected:
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Snowflake m_active_channel;
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// (GetIteratorForChannelFromID is rather slow)
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// only temporary since i dont want to worry about maintaining this map
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std::unordered_map<Snowflake, Gtk::TreeModel::iterator> m_tmp_channel_map;
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public:
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typedef sigc::signal<void, Snowflake> type_signal_action_channel_item_select;
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typedef sigc::signal<void, Snowflake> type_signal_action_guild_leave;
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@@ -1,18 +1,18 @@
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#include "platform.hpp"
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#include "util.hpp"
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#include <string>
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#include <fstream>
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#include <filesystem>
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#include <config.h>
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#include <filesystem>
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#include <fstream>
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#include <string>
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using namespace std::literals::string_literals;
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#if defined(_WIN32) && defined(_MSC_VER)
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#include <Windows.h>
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#include <Shlwapi.h>
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#include <ShlObj_core.h>
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#include <pango/pangocairo.h>
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#include <pango/pangofc-fontmap.h>
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#include <ShlObj_core.h>
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#include <Shlwapi.h>
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#include <Windows.h>
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#pragma comment(lib, "Shlwapi.lib")
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bool Platform::SetupFonts() {
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using namespace std::string_literals;
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@@ -107,17 +107,29 @@ std::string Platform::FindResourceFolder() {
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}
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std::string Platform::FindConfigFile() {
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const auto x = std::getenv("ABADDON_CONFIG");
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if (x != nullptr)
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return x;
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const auto cfg = std::getenv("ABADDON_CONFIG");
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if (cfg != nullptr) return cfg;
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const auto home_env = std::getenv("HOME");
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if (home_env != nullptr) {
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const auto home_path = home_env + "/.config/abaddon/abaddon.ini"s;
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for (auto path : { "./abaddon.ini"s, home_path }) {
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if (util::IsFile(path)) return path;
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// use config present in cwd first
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if (util::IsFile("./abaddon.ini"))
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return "./abaddon.ini";
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if (const auto home_env = std::getenv("HOME")) {
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// use ~/.config if present
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if (auto home_path = home_env + "/.config/abaddon/abaddon.ini"s; util::IsFile(home_path)) {
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return home_path;
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}
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// fallback to ~/.config if the directory exists/can be created
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std::error_code ec;
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const auto home_path = home_env + "/.config/abaddon"s;
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if (!util::IsFolder(home_path))
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std::filesystem::create_directories(home_path, ec);
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if (util::IsFolder(home_path))
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return home_path + "/abaddon.ini";
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}
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// fallback to cwd if cant find + cant make in ~/.config
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puts("can't find configuration file!");
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return "./abaddon.ini";
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}
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