use built-in Is*Muted (untested)

This commit is contained in:
ouwou
2023-03-16 02:07:48 -04:00
parent 358f68d267
commit 0e1e15eaeb

View File

@@ -28,7 +28,7 @@ bool CheckGuildMessage(const Message &message) {
}
}
return false;
} else if (guild_settings->Muted) {
} else if (discord.IsGuildMuted(*message.GuildID)) {
// if there are guild settings and the guild is muted then dont notify
return false;
}
@@ -38,7 +38,7 @@ bool CheckGuildMessage(const Message &message) {
std::optional<UserGuildSettingsChannelOverride> category_settings;
if (channel.has_value() && channel->ParentID.has_value()) {
category_settings = guild_settings->GetOverride(*channel->ParentID);
if (category_settings.has_value() && category_settings->Muted) {
if (discord.IsChannelMuted(*channel->ParentID)) {
return false;
}
}