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@@ -10,6 +10,7 @@ namespace Fragsurf.TraceUtil {
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public Collider hitCollider;
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public Vector3 hitPoint;
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public Vector3 planeNormal;
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public float distance;
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}
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}
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@@ -11,12 +11,12 @@ namespace Fragsurf.TraceUtil {
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/// <param name="end"></param>
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/// <param name="layerMask"></param>
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/// <returns></returns>
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public static Trace TraceCollider (Collider collider, Vector3 origin, Vector3 end, int layerMask) {
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public static Trace TraceCollider (Collider collider, Vector3 origin, Vector3 end, int layerMask, float colliderScale = 1f) {
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if (collider is BoxCollider) {
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// Box collider trace
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return TraceBox (origin, end, collider.bounds.extents, collider.contactOffset, layerMask);
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return TraceBox (origin, end, collider.bounds.extents, collider.contactOffset, layerMask, colliderScale);
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} else if (collider is CapsuleCollider) {
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@@ -26,7 +26,7 @@ namespace Fragsurf.TraceUtil {
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Vector3 point1, point2;
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Movement.SurfPhysics.GetCapsulePoints (capc, origin, out point1, out point2);
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return TraceCapsule (point1, point2, capc.radius, origin, end, capc.contactOffset, layerMask);
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return TraceCapsule (point1, point2, capc.radius, origin, end, capc.contactOffset, layerMask, colliderScale);
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}
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@@ -38,7 +38,7 @@ namespace Fragsurf.TraceUtil {
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///
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/// </summary>
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/// <returns></returns>
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public static Trace TraceCapsule (Vector3 point1, Vector3 point2, float radius, Vector3 start, Vector3 destination, float contactOffset, int layerMask) {
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public static Trace TraceCapsule (Vector3 point1, Vector3 point2, float radius, Vector3 start, Vector3 destination, float contactOffset, int layerMask, float colliderScale = 1f) {
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var result = new Trace () {
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startPos = start,
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@@ -52,9 +52,9 @@ namespace Fragsurf.TraceUtil {
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RaycastHit hit;
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if (Physics.CapsuleCast (
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point1: point1,
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point2: point2,
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radius: radius,
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point1: point1 - Vector3.up * colliderScale * 0.5f,
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point2: point2 + Vector3.up * colliderScale * 0.5f,
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radius: radius * colliderScale,
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direction: direction,
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hitInfo: out hit,
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maxDistance: maxDistance,
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@@ -65,6 +65,7 @@ namespace Fragsurf.TraceUtil {
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result.hitCollider = hit.collider;
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result.hitPoint = hit.point;
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result.planeNormal = hit.normal;
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result.distance = hit.distance;
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} else
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result.fraction = 1;
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@@ -77,7 +78,7 @@ namespace Fragsurf.TraceUtil {
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///
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/// </summary>
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/// <returns></returns>
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public static Trace TraceBox (Vector3 start, Vector3 destination, Vector3 extents, float contactOffset, int layerMask) {
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public static Trace TraceBox (Vector3 start, Vector3 destination, Vector3 extents, float contactOffset, int layerMask, float colliderScale = 1f) {
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var result = new Trace () {
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startPos = start,
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@@ -91,7 +92,7 @@ namespace Fragsurf.TraceUtil {
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RaycastHit hit;
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if (Physics.BoxCast (center: start,
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halfExtents: extents,
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halfExtents: extents * colliderScale,
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direction: direction,
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orientation: Quaternion.identity,
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maxDistance: maxDistance,
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@@ -103,6 +104,7 @@ namespace Fragsurf.TraceUtil {
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result.hitCollider = hit.collider;
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result.hitPoint = hit.point;
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result.planeNormal = hit.normal;
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result.distance = hit.distance;
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} else
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result.fraction = 1;
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