Draw colliderSize as a gizmo

This commit is contained in:
Jill Nesbit
2019-10-16 14:26:25 +01:00
parent 805c53b797
commit 85429c686b

View File

@@ -90,6 +90,12 @@ namespace Fragsurf.Movement {
///// Methods /////
private void OnDrawGizmos()
{
Gizmos.color = Color.red;
Gizmos.DrawWireCube( transform.position, colliderSize );
}
private void Awake () {
_controller.playerTransform = playerRotationTransform;