mirror of
https://github.com/antopilo/Nuake.git
synced 2026-09-15 20:08:54 +03:00
- Moved Add component button - Removed rounding on collapsed component header - Added indention in component panels - Changed frame background color
487 lines
13 KiB
C++
487 lines
13 KiB
C++
#define IMGUI_DEFINE_MATH_OPERATORS
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#include "EditorSelectionPanel.h"
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#include "../Misc/ImGuiTextHelper.h"
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#include <src/Scene/Components/Components.h>
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#include <src/Rendering/Textures/Material.h>
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#include <src/Resource/ResourceLoader.h>
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#include <src/Resource/FontAwesome5.h>
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#include <src/Scripting/WrenScript.h>
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#include <Engine.h>
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#include <src/Resource/Prefab.h>
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EditorSelectionPanel::EditorSelectionPanel()
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{
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}
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void EditorSelectionPanel::ResolveFile(Ref<Nuake::File> file)
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{
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using namespace Nuake;
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currentFile = file;
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if (currentFile->GetExtension() == ".project")
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{
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}
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if (currentFile->GetExtension() == ".material")
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{
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Ref<Material> material = ResourceLoader::LoadMaterial(currentFile->GetRelativePath());
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selectedResource = material;
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}
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}
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void EditorSelectionPanel::Draw(EditorSelection selection)
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{
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if (ImGui::Begin("Properties"))
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{
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switch (selection.Type)
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{
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case EditorSelectionType::None:
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{
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DrawNone();
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break;
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}
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case EditorSelectionType::Entity:
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{
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DrawEntity(selection.Entity);
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break;
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}
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case EditorSelectionType::File:
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{
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if (currentFile != selection.File)
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{
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ResolveFile(selection.File);
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}
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if (!selection.File->IsValid())
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{
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std::string text = "File is invalid";
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auto windowWidth = ImGui::GetWindowSize().x;
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auto windowHeight = ImGui::GetWindowSize().y;
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auto textWidth = ImGui::CalcTextSize(text.c_str()).x;
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auto textHeight = ImGui::CalcTextSize(text.c_str()).y;
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ImGui::SetCursorPosX((windowWidth - textWidth) * 0.5f);
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ImGui::SetCursorPosY((windowHeight - textHeight) * 0.5f);
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ImGui::TextColored({1, 0.1, 0.1, 1.0}, text.c_str());
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}
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DrawFile(selection.File);
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break;
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}
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case EditorSelectionType::Resource:
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{
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DrawResource(selection.Resource);
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break;
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}
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}
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}
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ImGui::End();
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}
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void EditorSelectionPanel::DrawNone()
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{
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std::string text = "No selection";
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auto windowWidth = ImGui::GetWindowSize().x;
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auto windowHeight = ImGui::GetWindowSize().y;
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auto textWidth = ImGui::CalcTextSize(text.c_str()).x;
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auto textHeight = ImGui::CalcTextSize(text.c_str()).y;
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ImGui::SetCursorPosX((windowWidth - textWidth) * 0.5f);
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ImGui::SetCursorPosY((windowHeight - textHeight) * 0.5f);
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ImGui::Text(text.c_str());
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}
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void EditorSelectionPanel::DrawEntity(Nuake::Entity entity)
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{
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if (!entity.IsValid())
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{
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return;
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}
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DrawAddComponentMenu(entity);
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// Draw each component properties panels.
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mTransformPanel.Draw(entity);
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mLightPanel.Draw(entity);
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mScriptPanel.Draw(entity);
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mNetScriptPanel.Draw(entity);
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mAudioEmitterPanel.Draw(entity);
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mParticleEmitterPanel.Draw(entity);
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mSpritePanel.Draw(entity);
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mMeshPanel.Draw(entity);
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mSkinnedModelPanel.Draw(entity);
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mBonePanel.Draw(entity);
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mQuakeMapPanel.Draw(entity);
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mCameraPanel.Draw(entity);
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mRigidbodyPanel.Draw(entity);
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mBoxColliderPanel.Draw(entity);
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mSphereColliderPanel.Draw(entity);
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mCapsuleColliderPanel.Draw(entity);
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mCylinderColliderPanel.Draw(entity);
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mMeshColliderPanel.Draw(entity);
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mCharacterControllerPanel.Draw(entity);
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mAudioEmitterPanel.Draw(entity);
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using namespace Nuake;
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float availWidth = ImGui::GetContentRegionAvail().x;
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const float buttonWidth = 200.f;
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float posX = (availWidth / 2.f) - (buttonWidth / 2.f);
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ImGui::SetCursorPosX(posX);
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if (UI::PrimaryButton("Add Component", { buttonWidth, 32 }))
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{
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ImGui::OpenPopup("ComponentPopup");
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}
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if (ImGui::BeginPopup("ComponentPopup"))
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{
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MenuItemComponent("Wren Script", WrenScriptComponent);
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MenuItemComponent("C# Script", NetScriptComponent);
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MenuItemComponent("Camera", CameraComponent);
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MenuItemComponent("Light", LightComponent);
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ImGui::Separator();
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MenuItemComponent("Model", ModelComponent);
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MenuItemComponent("Skinned Model", SkinnedModelComponent);
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MenuItemComponent("Bone", BoneComponent)
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ImGui::Separator();
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MenuItemComponent("Sprite", SpriteComponent)
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MenuItemComponent("Particle Emitter", ParticleEmitterComponent)
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ImGui::Separator();
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MenuItemComponent("Character Controller", CharacterControllerComponent)
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MenuItemComponent("Rigid body", RigidBodyComponent)
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ImGui::Separator();
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MenuItemComponent("Box collider", BoxColliderComponent)
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MenuItemComponent("Capsule collider", CapsuleColliderComponent)
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MenuItemComponent("Cylinder collider", CylinderColliderComponent)
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MenuItemComponent("Sphere collider", SphereColliderComponent)
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MenuItemComponent("Mesh collider", MeshColliderComponent)
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ImGui::Separator();
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MenuItemComponent("Quake map", QuakeMapComponent);
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ImGui::Separator();
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MenuItemComponent("Audio Emitter", AudioEmitterComponent);
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ImGui::Separator();
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MenuItemComponent("Path", AudioEmitterComponent);
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ImGui::EndPopup();
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}
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}
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void EditorSelectionPanel::DrawAddComponentMenu(Nuake::Entity entity)
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{
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using namespace Nuake;
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if (entity.HasComponent<NameComponent>())
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{
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auto& entityName = entity.GetComponent<NameComponent>().Name;
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ImGuiTextSTD("##Name", entityName);
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}
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}
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void EditorSelectionPanel::DrawFile(Ref<Nuake::File> file)
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{
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using namespace Nuake;
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switch (file->GetFileType())
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{
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case FileType::Material:
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{
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MaterialEditor matEditor;
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matEditor.Draw(std::static_pointer_cast<Material>(selectedResource));
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break;
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}
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case FileType::Project:
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{
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DrawProjectPanel(Nuake::Engine::GetProject());
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break;
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}
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case FileType::Script:
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{
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DrawWrenScriptPanel(CreateRef<WrenScript>(file, true));
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break;
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}
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case FileType::Prefab:
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{
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//Ref<Prefab> prefab = CreateRef<Prefab>(file->GetRelativePath());
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//DrawPrefabPanel(prefab);
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break;
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}
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}
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}
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void EditorSelectionPanel::DrawResource(Nuake::Resource resource)
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{
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}
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void EditorSelectionPanel::DrawMaterialPanel(Ref<Nuake::Material> material)
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{
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using namespace Nuake;
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std::string materialTitle = material->Path;
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{
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UIFont boldfont = UIFont(Fonts::SubTitle);
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ImGui::Text(material->Path.c_str());
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}
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ImGui::SameLine();
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{
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UIFont boldfont = UIFont(Fonts::Icons);
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if (ImGui::Button(ICON_FA_SAVE))
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{
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std::string fileData = material->Serialize().dump(4);
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FileSystem::BeginWriteFile(material->Path);
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FileSystem::WriteLine(fileData);
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FileSystem::EndWriteFile();
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}
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}
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bool flagsHeaderOpened;
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{
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UIFont boldfont = UIFont(Fonts::Bold);
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.f, 0.f));
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0.f, 8.f));
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flagsHeaderOpened = ImGui::CollapsingHeader(" FLAGS", ImGuiTreeNodeFlags_DefaultOpen);
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ImGui::PopStyleVar(2);
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}
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if (flagsHeaderOpened)
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{
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ImGui::BeginTable("##Flags", 3, ImGuiTableFlags_BordersInner);
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{
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ImGui::TableSetupColumn("name", 0, 0.3f);
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ImGui::TableSetupColumn("set", 0, 0.6f);
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ImGui::TableSetupColumn("reset", 0, 0.1f);
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ImGui::TableNextColumn();
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ImGui::Text("Unlit");
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ImGui::TableNextColumn();
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bool unlit = material->data.u_Unlit == 1;
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ImGui::Checkbox("Unlit", &unlit);
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material->data.u_Unlit = (int)unlit;
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}
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ImGui::EndTable();
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}
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const auto TexturePanelHeight = 100;
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const ImVec2 TexturePanelSize = ImVec2(0, TexturePanelHeight);
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bool AlbedoOpened;
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{
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UIFont boldfont = UIFont(Fonts::Bold);
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ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.f, 0.f));
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0.f, 8.f));
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AlbedoOpened = ImGui::CollapsingHeader("Albedo", ImGuiTreeNodeFlags_DefaultOpen);
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ImGui::PopStyleVar(2);
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}
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if (AlbedoOpened)
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{
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ImGui::BeginChild("##albedo", TexturePanelSize, true);
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{
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uint32_t textureID = 0;
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if (material->HasAlbedo())
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{
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textureID = material->m_Albedo->GetID();
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}
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if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#image1"), (void*)textureID, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 0), ImVec4(1, 1, 1, 1)))
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{
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std::string texture = FileDialog::OpenFile("*.png | *.jpg");
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if (texture != "")
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{
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material->SetAlbedo(TextureManager::Get()->GetTexture(texture));
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}
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}
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if (ImGui::BeginPopupContextWindow())
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{
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if (ImGui::MenuItem("Clear Texture"))
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{
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material->m_Albedo = nullptr;
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}
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ImGui::EndPopup();
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}
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ImGui::SameLine();
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ImGui::ColorEdit3("Color", &material->data.m_AlbedoColor.r);
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}
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ImGui::EndChild();
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}
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if (ImGui::CollapsingHeader("Normal", ImGuiTreeNodeFlags_DefaultOpen))
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{
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ImGui::BeginChild("##normal", TexturePanelSize, true);
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{
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uint32_t textureID = 0;
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if (material->HasNormal())
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{
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textureID = material->m_Normal->GetID();
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}
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if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#image3"), (void*)textureID, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 1), ImVec4(1, 1, 1, 1)))
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{
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std::string texture = FileDialog::OpenFile("*.png | *.jpg");
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if (texture != "")
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{
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material->SetNormal(TextureManager::Get()->GetTexture(texture));
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}
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}
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if (ImGui::BeginPopupContextWindow())
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{
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if (ImGui::MenuItem("Clear Texture"))
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{
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material->m_Normal = nullptr;
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}
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ImGui::EndPopup();
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}
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}
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ImGui::EndChild();
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}
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if (ImGui::CollapsingHeader("AO", ImGuiTreeNodeFlags_DefaultOpen))
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{
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ImGui::BeginChild("##ao", TexturePanelSize, true);
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{
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uint32_t textureID = 0;
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if (material->HasAO())
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{
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textureID = material->m_AO->GetID();
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}
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if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#image2"), (void*)textureID, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(1, 1, 1, 1), ImVec4(1, 1, 1, 1)))
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{
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std::string texture = FileDialog::OpenFile("Image files (*.png) | *.png | Image files (*.jpg) | *.jpg");
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if (texture != "")
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{
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material->SetAO(TextureManager::Get()->GetTexture(texture));
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}
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}
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if (ImGui::BeginPopupContextWindow())
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{
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if (ImGui::MenuItem("Clear Texture"))
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{
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material->m_AO = nullptr;
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}
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ImGui::EndPopup();
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}
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}
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ImGui::EndChild();
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}
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if (ImGui::CollapsingHeader("Metalness", ImGuiTreeNodeFlags_DefaultOpen))
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{
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ImGui::BeginChild("##metalness", TexturePanelSize, true);
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{
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uint32_t textureID = 0;
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if (material->HasMetalness())
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{
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textureID = material->m_Metalness->GetID();
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}
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if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#image4"), (void*)textureID, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 1), ImVec4(1, 1, 1, 1)))
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{
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std::string texture = FileDialog::OpenFile("*.png | *.jpg");
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if (texture != "")
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{
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material->SetMetalness(TextureManager::Get()->GetTexture(texture));
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}
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}
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if (ImGui::BeginPopupContextWindow())
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{
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if (ImGui::MenuItem("Clear Texture"))
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{
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material->m_Metalness = nullptr;
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}
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ImGui::EndPopup();
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}
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ImGui::SameLine();
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ImGui::DragFloat("Value##4", &material->data.u_MetalnessValue, 0.01f, 0.0f, 1.0f);
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}
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ImGui::EndChild();
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}
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if (ImGui::CollapsingHeader("Roughness", ImGuiTreeNodeFlags_DefaultOpen))
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{
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ImGui::BeginChild("##roughness", TexturePanelSize, true);
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{
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uint32_t textureID = 0;
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if (material->HasRoughness())
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{
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textureID = material->m_Roughness->GetID();
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}
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if (ImGui::ImageButtonEx(ImGui::GetCurrentWindow()->GetID("#image5"), (void*)textureID, ImVec2(80, 80), ImVec2(0, 1), ImVec2(1, 0), ImVec4(0, 0, 0, 0), ImVec4(1, 1, 1, 1)))
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{
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std::string texture = FileDialog::OpenFile("*.png | *.jpg");
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if (texture != "")
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{
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material->SetRoughness(TextureManager::Get()->GetTexture(texture));
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}
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}
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if (ImGui::BeginPopupContextWindow())
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{
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if (ImGui::MenuItem("Clear Texture"))
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{
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material->m_Roughness = nullptr;
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}
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ImGui::EndPopup();
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}
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}
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ImGui::EndChild();
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}
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}
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void EditorSelectionPanel::DrawProjectPanel(Ref<Nuake::Project> project)
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{
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ImGui::InputText("Project Name", &project->Name);
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ImGui::InputTextMultiline("Project Description", &project->Description);
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if (ImGui::Button("Locate"))
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{
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const std::string& locationPath = Nuake::FileDialog::OpenFile("TrenchBroom (.exe)\0TrenchBroom.exe\0");
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if (!locationPath.empty())
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{
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project->TrenchbroomPath = locationPath;
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}
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}
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ImGui::SameLine();
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ImGui::InputText("Trenchbroom Path", &project->TrenchbroomPath);
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}
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void EditorSelectionPanel::DrawWrenScriptPanel(Ref<Nuake::WrenScript> wrenFile)
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{
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auto filePath = wrenFile->GetFile()->GetAbsolutePath();
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std::string fileContent = Nuake::FileSystem::ReadFile(filePath, true);
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ImGui::Text("Content");
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ImGui::SameLine(ImGui::GetWindowWidth()-90);
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if(ImGui::Button("Open..."))
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{
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Nuake::OS::OpenIn(filePath);
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}
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ImGui::Separator();
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ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + ImGui::GetWindowWidth());
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ImGui::Text(fileContent.c_str(), ImGui::GetWindowWidth());
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ImGui::PopTextWrapPos();
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}
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