mirror of
https://github.com/antopilo/Nuake.git
synced 2026-01-01 05:48:14 +03:00
27 lines
377 B
GLSL
27 lines
377 B
GLSL
#shader vertex
|
|
#version 440 core
|
|
|
|
layout(location = 0) in vec3 VertexPosition;
|
|
layout(location = 1) in vec2 UVPosition;
|
|
|
|
out flat vec2 UV;
|
|
|
|
void main()
|
|
{
|
|
UV = UVPosition;
|
|
gl_Position = vec4(VertexPosition, 1.0f);
|
|
}
|
|
|
|
#shader fragment
|
|
#version 440 core
|
|
|
|
uniform sampler2D u_Source;
|
|
|
|
in vec2 UV;
|
|
|
|
out vec4 FragColor;
|
|
|
|
void main()
|
|
{
|
|
FragColor = texture(u_Source, UV);
|
|
} |