Antoine Pilote
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39025d8b06
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Added prefab instancing through C# and support for mid-game rigidbody and skeletal animation
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2024-04-23 23:22:19 -04:00 |
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Antoine Pilote
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c981b45cac
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Collision callback now returns native instance if possible
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2024-04-18 23:09:56 -04:00 |
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Antoine Pilote
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33b4f75461
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Added ability to get other instances of .net scripts using GetEntity<T>
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2024-04-02 00:12:04 -04:00 |
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Antoine Pilote
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f86e26a490
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Character controller now responds to setting localPosition on the entity
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2024-04-01 19:22:20 -04:00 |
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Antoine Pilote
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b87336a693
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Started Transform .Net API
- Euler Rotate
- Set local translation
- Separated C# modules
- Bumped Coral 🪸
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2023-10-23 23:35:32 -04:00 |
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