Antoine Pilote
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9b973784c1
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Improved volumetric performance
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2023-07-05 09:57:09 -04:00 |
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Antoine Pilote
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c2b80eb2f9
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Fixed rendering error when disabling volumetric
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2023-07-04 12:41:35 -04:00 |
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Antoine Pilote
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c56a655be4
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Improved Volumetric
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2023-07-02 16:56:11 -04:00 |
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Antoine Pilote
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fca6b2f651
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Various coding style improvements
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2023-07-02 16:35:16 -04:00 |
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Antoine Pilote
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abc93cf799
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Improved SSAO
Fixed distance check
Improved Halo artefacts
Better default values
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2023-07-02 16:32:53 -04:00 |
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antopilo
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41f6d02de1
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Added sphere gizmo
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2023-03-15 22:10:54 -04:00 |
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antopilo
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e78edb7052
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Improved SSAO
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2023-03-13 22:18:00 -04:00 |
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Antoine Pilote
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47985f507a
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Added SSAO
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2023-03-05 13:00:12 -05:00 |
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Antoine Pilote
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abd5ac2dc8
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Fixed volumetric Post FX
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2023-03-04 17:44:59 -05:00 |
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antopilo
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8195d6879b
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Clean up code
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2023-03-03 15:16:27 -05:00 |
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a.pilote
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b41f00c020
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Added light and camera gizmo.
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2022-07-17 17:26:40 -04:00 |
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antopilo
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b273a2fb8a
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Added Screen space reflections and Editor UI refactoring
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2022-01-31 13:54:58 -05:00 |
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antopilo
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e216686272
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Improved procedural sky rendering and settings panel.
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2022-01-10 15:16:22 -05:00 |
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antopilo
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a71bfcbe75
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Huge rework of editor and other changes.
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2022-01-09 16:44:20 -05:00 |
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antopilo
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55ae840678
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UI editor work
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2021-09-26 22:56:25 -04:00 |
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antopilo
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4d1e134eaa
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refactoring scene rendering
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2021-09-20 06:49:45 -04:00 |
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antopilo
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c02c3946b7
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Added bloom post process
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2021-09-15 21:18:44 -04:00 |
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antopilo
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61e54c5a46
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GLTF 2.0 support, Updated Scripting, Fixed point light shadowing, Added editor focus camera
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2021-09-06 22:28:54 -04:00 |
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antopilo
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a6823ba2fa
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Transform system overhaul
Fixed child rotations
Added editor overhauls
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2021-09-05 16:43:38 -04:00 |
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antopilo
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99ea3a906c
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Fixed framebuffer resizing and transform rotation matrix
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2021-09-04 01:41:47 -04:00 |
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antopilo
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c3d3e20ab4
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Fixed shading in deferred.
Added sky in deferred.
Started render buffer abstraction
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2021-09-01 22:31:45 -04:00 |
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antopilo
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54a138c044
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Added GBuffer
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2021-08-31 23:27:19 -04:00 |
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antopilo
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1b916993e0
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Added move to dither
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2021-08-31 19:10:15 -04:00 |
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antopilo
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fb9751641f
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Various fixes:
- removal of entity crash
- play mode corrupt scene graph
- Added dither effect on selected entity
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2021-08-30 21:46:19 -04:00 |
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Antoine Pilote
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4b34782452
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UI added hover styling and code cleanup
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2021-07-25 15:08:36 -04:00 |
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Antoine Pilote
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c3c995bc5f
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UI text alignment work
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2021-07-15 16:03:39 -04:00 |
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Antoine Pilote
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8ecab5c3ad
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Frustum culling progress
Unlit materials
Renderer cleanup
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2021-07-14 22:10:05 -04:00 |
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Antoine Pilote
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2b88ee09e3
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Quake maps geometry batching
Rendering Optimization
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2021-07-13 22:23:19 -04:00 |
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Antoine Pilote
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38ceae6fa9
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Rendering refactoring
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2021-07-12 20:17:16 -04:00 |
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Antoine Pilote
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0c6ed48bbd
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Major cleanup.
Moved to namespace
Cleanup includes
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2021-07-11 18:56:44 -04:00 |
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Antoine Pilote
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2c2612be7b
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Transparent
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2021-07-11 14:32:01 -04:00 |
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Antoine Pilote
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81db910e7f
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Added editor Gizmos, and shader manager
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2021-07-10 19:27:13 -04:00 |
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Antoine Pilote
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78d02a5859
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Fixed volumetric fog, added transform system
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2021-07-03 20:52:29 -04:00 |
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Antoine Pilote
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f5bcb12f61
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Added nuake wren modules path detection, removed project stuff
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2021-07-03 16:00:13 -04:00 |
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Antoine Pilote
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ca46e4e012
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Fixed uniform buffer AO problem
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2021-07-02 15:50:13 -04:00 |
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Antoine Pilote
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8f4c5f8b08
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Trigger physics update
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2021-06-26 13:13:52 -04:00 |
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Antoine Pilote
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c7dc3cc476
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Trenchbroom parser work with entities
Fixed lighting
Fixed global position system
Fixed child deletion system.
editor work for custom entities registration
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2021-06-23 17:37:54 -04:00 |
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Antoine Pilote
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1740a5707f
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CSM Shadows
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2021-06-20 23:08:45 -04:00 |
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Antoine Pilote
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49cfe9e421
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Refact UI and SDF font managment
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2021-06-04 14:31:16 -04:00 |
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Antoine Pilote
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af70933eca
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SDF font rendering
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2021-06-03 22:08:38 -04:00 |
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Antoine Pilote
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1246753c4b
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Added css rules and SDF font lib
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2021-06-02 20:38:01 -04:00 |
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Antoine Pilote
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1f1047d23b
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Fixed some lighting bug + serialization progress
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2021-05-24 19:23:34 -04:00 |
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Antoine
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79e037a930
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Initial push
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2021-05-13 20:41:57 -04:00 |
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