Fixed updated assimp

This commit is contained in:
Antoine Pilote
2023-09-07 20:51:28 -04:00
parent 9733d90aef
commit fb9179dde2
2 changed files with 20 additions and 1 deletions

View File

@@ -96,7 +96,8 @@ project 'assimp'
'ASSIMP_BUILD_NO_TERRAGEN_IMPORTER',
'ASSIMP_BUILD_NO_X_IMPORTER',
'ASSIMP_BUILD_NO_X3D_IMPORTER',
'ASSIMP_BUILD_NO_XGL_IMPORTER'
'ASSIMP_BUILD_NO_XGL_IMPORTER',
'ASSIMP_BUILD_NO_IQM_IMPORTER'
}
-- Exporters
defines {

View File

@@ -547,6 +547,15 @@ enum aiComponent
// Various stuff to fine-tune the behaviour of specific importer plugins.
// ###########################################################################
// ---------------------------------------------------------------------------
/** @brief Importers which parse JSON may use this to obtain a pointer to a
* rapidjson::IRemoteSchemaDocumentProvider.
*
* The default value is nullptr
* Property type: void*
*/
#define AI_CONFIG_IMPORT_SCHEMA_DOCUMENT_PROVIDER \
"IMPORT_SCHEMA_DOCUMENT_PROVIDER"
// ---------------------------------------------------------------------------
/** @brief Set whether the fbx importer will merge all geometry layers present
@@ -682,6 +691,15 @@ enum aiComponent
#define AI_CONFIG_FBX_CONVERT_TO_M \
"AI_CONFIG_FBX_CONVERT_TO_M"
// ---------------------------------------------------------------------------
/** @brief Will enable the skeleton struct to store bone data.
*
* This will decouple the bone coupling to the mesh. This feature is
* experimental.
*/
#define AI_CONFIG_FBX_USE_SKELETON_BONE_CONTAINER \
"AI_CONFIG_FBX_USE_SKELETON_BONE_CONTAINER"
// ---------------------------------------------------------------------------
/** @brief Set the vertex animation keyframe to be imported
*