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Fixedruntime refact
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@@ -13,6 +13,8 @@
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#include <src/Rendering/Textures/Material.h>
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#include "../Misc/PopupHelper.h"
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#include <src/FileSystem/FileDialog.h>
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#include <src/FileSystem/Directory.h>
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#include <src/FileSystem/File.h>
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#include "src/Scene/Systems/WadConverter.h"
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#include "../Misc/ThumbnailManager.h"
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@@ -22,7 +24,6 @@ namespace Nuake
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{
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Ref<Directory> FileSystemUI::m_CurrentDirectory;
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// TODO: add filetree in same panel
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void FileSystemUI::Draw()
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{
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